Hello, I want my Viking shield to spin with a Turntable in Marmoset Toolbag 3. But its rotating in the wrong direction. How can I change the rotation of the Turntable animation? It spins on the green axe but it should spin on the blue one. https://gyazo.com/1f42185314bae0a8b66cb64db72411c8
I've completed a cinematic with my level. I have 3 cameras all moving ready to go. Where I'm stuck is how do i go from here to getting unreal Ed to spit it out in .AVI or Bink video or anything for each camera? If there's a tutorial anywhere I would be so so happy or maybe someone here might know.
Does anyone else play the Skate games at all? I think they're probably some of my favourite 'pick up and play' games of the last few years. The demo for Skate 3 is out and it's pretty darn good fun. Admittedly they've not added a whole lot in terms of tricks - the addition of darkslides is awesome - but the trick list is…
Hello everyone! Recently, I started another Fallout fan art model. For those who missed it, you can check them out in sketchfab. Sketchfab link: https://sketchfab.com/electrocactus Anyway, on to the new stuff. I always wanted to make a weapon, but kinda bailed out fast. In last few months, my skill set got a lot better and…
I guess this got lost in April fool's jokes, because I had never heard of it until today... but it's supposedly not a joke. It's a legit Far Cry 3 expansion coming out next month. It is 80's inspired. It is awesome. More info Sample of the soundtrack
1. Can Max bake lightmap to 1 file from many separated objects? 2. Can Max take into consideration smoothing groups during baking? 3. If not 'Render to texture' from 3d max - what program do you use to baking lightmap?
Hey guys, I made a post on the master thread, but nobody answered, and i'm on a bit of a deadline here so time is of the essence. My questions are 1.) How would I go about making a fisheye lens for the camera? 2.) Is there a way to do an actual render similar to max or maya? 3.) My bsp cylinders have obvious jags. Is there…
So today I finally took some time to post some old highpoly models for Far Cry 3 guns that I made, the desert eagle never made it into the final game though, as far as I know. Also did the lowpolys and bakes, but this is all I got though. Did a whole bunch of other stuff for that game aswell, but I have no idea what stuff…
Anyone know of a way to match a orthographic camera from Blender to Marmoset 3? Camera imports into Marmoset just fine but it's in perspective, is it possible to change the camera type to orthographic? Thank you.