Hi guys, My first post here. This is a project that I've completed for a university assignment. Any and all feedback would be greatly appreciated for tips that I can use in any future projects. :D
SOOOO GOOD. Just Saw it. What a fun and well crafted series. My favorite cartoon in a long time. Makes me want to know more about future and previous incarnations of the Avatar. Anyone else catch it?
For an upcoming Unity game. A genetic scientist who has alterned his appearance to be part gorilla and part beetle. What do you think? I'm trying to improve future characters, so please give me any critiques.
maybe you post the solution for future generations to learn from it? ;) following the current trend in 10 years someone will have the same issue, having a solution is always better than asking for a fix that someone might have found ages ago
I'm feeling it. Been in the industry for 3 years and all 3 projects I participated on got axed. I've got nothing to show. Perhaps I can survive for longer if I become a pure game developer. I've always wanted to make my own games and I am not sure if my game ideas are replicable by AI. ...I still love making guns and hard…
@sprunghunt Yep, I got it working a couple days ago and that's how I did it! I was making it more complicated than it needed to be. The auto-masking is really cool. I'm going to try out your old suggestions regardless about using just one channel instead of RGB or use a component mask. Just for future reference. Thanks for…
Basically the question is in the title. I guess since some games use ray-tracing and it will be even more popular in the future, my guess would be that it should be allowed. This is about portfolio pieces.
Agree with Poopipe - double that ram...you will in the future anyway. Go big on video card. And make sure your PS is beefy enough to handle it all - like 750 or higher. Enjoy!
At Frictional Games we love to make stuff that stands out from the rest of the crowd. Penumbra was a unique combination of horror, physics and adventure gaming. With Amnesia we redefined what horror games can be and helped to kickstart the Let’s Play phenomenon. In SOMA we explored deep subjects in new, unsettling ways. We…
Some quick notes regarding this before description. I work for a different contractor on the same job. Feel free to ask me basic questions about the job itself, as you would be working directly with me if hired. I will answer what I can. However, please do not e-mail me or PM me regarding the status of your application. I…