Hello people of PolyCount, Ive just recently finished a commisioned piece of family portrait. Took some time to make but by far the hardest that I've made. Here is the reference :I would more than appriciate forms of criticism and advice, but overall just wanted to share =]
I am making a building with windows. I constructed the walls of the building out of modular square tiles that I can clone to extend the building vertically or horizontally. Right now I basically have a planar projection on these square tiles with a 512x512 texture applied, I painted the windows right onto this texture…
Hey everyone, it's been a long time since I've posted here :) Life has been very busy now that I have two small kids, and last year I changed jobs from Blizzard Entertainment to Moon Studios. Four years ago I started working on an illustrated book, partially because I was a new dad, and partially because I wanted to…
Hey, So Heres some random art from Knights: Spiral Islands! I haven't had the chance to show this to many people, but here you go. Scrapper In-game Shots Scrapper Rig Also, Here is one of the scrappers animations. Scrapper Low poly and basic difuse texture Weapons for the Knights. Carcenite weapons. (yes, the crabs have…
I have exported an obj from Rhino and the resulting mesh in Zbrush is very messy. I would like to add fine detail to it in Zbrush but am struugling to find a good workflow.This is what I have done so far:Exported an obj from Rhino with Polygon Mesh Objects and points welded. I then imported this into Zbrush with quads and…
Hi, so I created this code which executes fine in the script edtior, it toggles the checker map on/off each time you run the script in the UV editor. //This works fine int $uvToggleChecker = !$uvToggleChecker; if ($uvToggleChecker == 1) { print ("UV checker map turned on."); } else if ($uvToggleChecker == 0) { print ("UV…
Yes, Edge has released a game! [ame=http://www.amazon.com/Racers-PC/dp/B002PXUZU0/ref=sr_1_1?ie=UTF8&s=videogames&qid=1269821312&sr=1-1]amazon link[/ame] check out the awesome reviews: "This game is delivered on a blank recordable DVD which cannot be read in any machine, not surprising because the DVD was not recorded. The…
Been workin on this one off and on for a while, and I was curious about some crits and comments from you guys. I don't really work with color much, so this is an adventure. I'm trying to use a limited palette to keep things manageable. It's a work in progress as you can see. And just so you know, some of the proportions…