I dont believe I've posted here since our contest in 2016. I regret that, but I know for me I post when I can. So its time to post something old, something new, and something .....blue? Why is this wedding rhyme in my head? Something Blue.... Something new..... Something Old meaning 2018 i guess.....
While I can't really help with the hair/fur as that's one of my own weaknesses also; I can critique what you got otherwise. The pants on the man could use a little gravity to them. They are very baggy so in theory they should bulk up a little and have stronger creases and folds where they go into his boots. Overall don't…
My bold ass predictions: 1) Per-Poly Collision No more Zbrushing folds and wrinkles of clothing. You just make a shirt, tesselate it to shit, and let physics do all the folding and wrinkling. 2) Normal Maps use diminished. No more will we be sculpting wrinkles in Zbrush. We will instead be modelling every single wrinkle,…
The Job: Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual…
I would like to first apologize for how lengthy this post will be. Now, I will take a little bit of time to explain my background and the project's as well. I am 27 years old and have been into game development since I was 13. I started programming roughly 10 years ago and have made many games and engines along the way. My…
Hi everyone , I would like to figure out what's going on with my animation. let me introduce to this topic and my goal for this model (this topic can be very useful to advance blender's user to work with blender and Unity or Unreal , so you should read if you want to help me or to solve this problem too) . My model : 1…
BAM ! http://www.mentalwarp.com/~brice/normal_shader.php I don't fully know xnormal, but if he does that : 2. Set my old model with old uvs as the high definition mesh and selected the normal map as the base texture to bake and checked Base texture is a tangent space normal map. shouldn't it work ?
Okay! Leaves fixed, more or less. The new leaves look quite a bit better than the old set that I was using, and even handles the lighting in a much more acceptable manner. Aaaaaaaaaaaaaand with this finally posted, I can finally go eat something ( ; ̄д ̄) 「Old Leaves」 「New Leaves」
its completely retarded that a 16year old actually gets to drive a car in the great USA, but thats beyond the point. it's retarded that a courtcase can be made out of a teenagers emo-rage of the moment. Every 16year old will go through these rage emotions and say and do stupid things to their family, but that stuff passes.
aw SF, you've always had a depressingly low opinion of your own excellent work, if it's 2 days old or 2 years old. Dark Sector might be looking a bit behind the curve maybe, but if it does provide scifi sneakin' action i'd be more than happy to give it a go!