Howdy guys. Trying to wrap-deform a grid mesh object (currently a fully enclosed 'flat' mesh...it has geometric depth, not just a plane/grid) onto the top of a microphone shape. Eet is fail thusfar. Is there some magic mojo settings (or arrangement of the objects) that I am missing here? Here's where I'm at: Nothing wraps…
Pixelante is finally getting ready to release our PC/Mac/Linux indie game Fowl Space. To celebrate we're holding a mini-contest to see if your sense of humour is quite fowl enough to handle playing it. It's really easy to enter, you just caption one of four memegenerator images and post it in the comments or forum.…
Hi! I am trying to sculpt rocks in Zbrush, but i find my results to be quiet messy and looks like i'm trying to add too much into it. I see a lot of pictures with rocks that has very clean details along with hard edges. http://vincent-gros.com/wp-content/uploads/2014/03/Cliff_Rock_01.jpg This is kind of what i'm after, but…
@Zorina Are you using Unity? I'd suggest getting HDR set up and pushing your direct light intensity up to something like 5, then tone-mapping your scene's exposure down to a balanced level. This will give you nice bright direct light, but also deep shadows. Thanks for your feedback, too. I agree with your idea about more…
Pretty much what gsokol said. Now I'm no expert, but a few tips to streamline the learning process. ZBrush has a TON of buttons. You can pretty much ignore about 95% of them for the time being. If you're just getting into sculpting, you can get away with just familiarizing yourself with the tool pallet, and a few brushes.…
hello everybody! this is my last creation, a high poly recaro sportster seat. Built in max, rendered with mental ray. I had sculpted some small wrinkles in the leather but i'm just getting the hang of zbrush and i didnt manage to bake out either displacement or normal maps :poly127: and i was in a hurry to finish it, cause…
In Krita: make two clone layers of the image or the top level group you want to analyze. Add a Desaturate filter mask (Rec. 709) to the bottom one and set the top one to Difference blending mode. Add a Desaturate filter layer on top of them both, then a Brightness/Contrast filter layer that you can adjust to more easily…
In that "more important" thread, Frank questioned my honesty and motivations for making this thread. I want to dispel the idea that I am trying to convince anyone here to do anything. I don't give a shit about immigration. I see a problem, and there is a timeframe before the November elections to maybe come up with a more…
Hi Vesp! Strangely enough I find Maya's UV editor much much better than any other. I find myself using only a few tools, but being much faster than in Max no matter what plugin I used to help the process. First off I would recommend getting the Roadkill plugin. It's free! It's possible to work without it but it would be a…
Evening folks, after selling my machine and relocating, it's time to get a new one now that I have settled in. What I need some help with is what monitor to get. Not a big deal but figured I'd check if anyone has something to recommend. My previous monitor was a 22" wide with 1680x1050 res. If anyone know of a good wide…