Hi Hi, So i recently put a post in general asking for advice as to how to go about starting to learn about hand painted textures. The advice that was given was pretty much to just get started and post the results on the P&P page for feedback. Well, here is my very first result. It's still nothing like some of the other…
Hello Polycount It has been a long time since I've made work because I've been busy working on Poppermost productions and after that I've been busy working on a schoolproject. But now I we have an assignment to make ANYTHING under a week. So I've decided to make a shotgun made only with hand painted textures, which will be…
Hi Fei! Your art is coming along nicely. If I can have one criticism, and i hope you don't take offense - that would be to change the left hand a bit. I think maybe a bit more foreshortening works. Make the hands bigger since it's closer to the viewer. Actually, I would even go as far as exaggerating the hand to be bigger…
Texture projection method The main method of creating texture using AI is to project the generated image onto the model from several angles. Important This technique does not exclude a person from working on textures. AI is a tool that speeds up the process, not completely automated. Also, when working on textures, work in…
Posting this here specifically because Polycount's audience cares about pipeline more than novelty, and that's the actual use case I built this for. Context I run Anvil Interactive Solutions — we ship Blender/UE5/Unity tooling (Quadify line, BlendUnreal, BlendUnity, a few others). BlenderMCP Pro came out of needing to do…
Hello. I've been working on the skin for about a day now, and am seeing myself run into the same issues I usually do when doing skin. Namely, it starts to blend into a mush rather than have discrete areas like skin does. A lot of my reasoning is based on seeing texturing.xyz models. I even have some of those textures, but…
Made some changes. The hand was too small, the hat was too small and the moustache was too thick. The hands were too small, initially tried to edit it but chose to start again. What is interesting is that Gandalf does not have old wrinkly hands. The hat was too small, the shape needed to blend more around the top of the…
USB gamepad and key-remapping program. I broke my wrist a few times and that`s what I did the last time it happened. The way the cast happened to be made I was able to put a PS2 controller in my hand and it kinda locked into position. Then I placed my hand on the desk in a resting position. Trackballs? No clue... I…
Dear Polycount comunity, I am an aspiring 3D artist and am about to graduate and start looking for a job. At the moment the biggest weakness in my skill set is my texturing and i am looking to improve on it. Over the years i have fallen in love with the "simple" hand painted artstyles from games such as WoW, Bastion and…
Hi guys, I'm new to this forum and hand-painting in general. I've recently started to make a hand-painted dwarven dagger. I'm working on the bronze/gold bits at the moment and can't get it to look right... Any tips?