So I got em both, holiday presents from a very kind friend. Haven't installed either... wondering which one to go with? From my meager understanding they do similar things, 3d sculpting. I've seen more Zbrush tutorials but I know mudbox has a big following as well but is it as well-used as Zbrush?? I'm trying to figure out…
Anyone every successfully done this? I've tried a bunch of the file formats they all seem to clamp the depth pass to 8bit except the .exr file format, but that just renders out all black? What am I missing here read a bunch of googles posts but this just won't work.
I imported some custom images. In the editor they appear fine, once cooked and in game they are pitch black. You can go up to them and fire your weapon and the image will light up. What setting can cause this?
I've just discovered the school and it seems worthwhile for most people who apply themselves. But right now, it's fully remote, and they haven't decreased the tuition (still ~80k to go there on average I think). Is it worth it to try to get admitted right now? Is anyone there currently? How important is on-campus at a…
Is there any way to change the colour of the edges after toggle isolate selected has been used. Mine are the exact same colour of grey as the background. Turning on the dim image also matches the edges to the same darker colour of grey, any ideas?
I select two edges and run polySelect -edgeRingPattern; and I get an error? // Error: Flag '-edgeRingPattern' expects 2 argument(s). What am I doing wrong, there is nothing in the command reference telling me how to use this command?
There's an all-you-can-eat in Antwerp too! Antwerp isn't even in the same country as I am, but whatever. 100% more relevance than 0 relevance is still no relevance ;) .