For those who don't know what it is, basically you divide a canvas into 3 equal parts, you draw the head in the top part, draw a few lines in the middle section and cover up the your work, the second artist does that same thing, and once the 3rd artist is done you recombine the work.…
These are a little pricey, so I don't know if anyone would really be interested in it, but I saw it when I was gathering my last bits of data for my SF trip next week. Here is the dish: [ QUOTE ] Connecting Through ArtGallery Sketching Class Thursday evenings, February 3March 10, 5:307:30 pm Fee: $210 for non-members;…
Hi everyone, Maya/3d modeling beginner here with a project I'm working on to familiarize myself with the modeling toolkit as well as the rest of Maya. I've been stuck for a while trying to figure this out. What I did: I used quad draw to patch a hole of faces in my mesh. What I already searched for: Flipped normals,…
ok so i load zbrush up today... load my tool.. everything seems fine... draw it out on canvas and there's nothing there. i can draw on it with a brush? it shows up with the transparency on shows up black with a bpr this isn't a new file so i know it works.. and i've tried opening other versions and projects and its the…
Hello. I spent a good chunk of last year improving my drawing, but at the beginning of this year, I decided to put some effort into 3D too. I have a hunch I'd make a better modeler than a 2D artist, but I'm not sure. I'm learning the basics right now, and I haven't really gotten into videogame-specific techniques yet, but…
So I find tutorials for digital art only show you how to use the programs rather than teaching you art. I want to get into digital painting and drawing and learn the techniques to make art like this as an example. http://www.deviantart.com/art/Heros-with-sapphire-eyes-292101076 I learn best by copying someone else exactly…
I'm working on a scene for the Oculus Go (basically android / mobile specs) and am texturing an interior. I thought I'd try a texture array to save draw calls. I have 3 separate arrays (albedo, normals, MRA) containing 8 textures each. I made a shader that uses a channel mask to separate the materials. It all works fine in…
Hey guys, I'm trying to create a sort of brick tower that would look quite like this : NOw I normally would just make a cylinder in 3DsMax and use photoshop to create a diffuse and a normal map, but for the sake of learning I decided to tackle zbrush, and I'm quite new to that programm :) So i've created a (not perfectly)…
Hey, It took me a bit longer than i thought to get this one done (haha, this always happens) and eventhoughshe still needs more work im sure I figured its a good time to get some feedback on her. Oh yeah, the colored drawing aint done yet, so... ahem, yeah.. but its getting there One big problem I had with this is that the…
Hello a while back before polycount got it's new forums I had joined under the name Sage911, but now I'm back under a new name. I wouldn't expect anyone to remember me, since that time I have been working hard at drawing and expanding to different mediums such as painting. Here are some of my drawings and a painting I have…