I am wondering if someone has managed to get this PS plug-in to work correctly on this set-up. Mac OS 10.5.8 with Photoshop CS2. I've followed the installation closely but still get this error upon trying to run the action. TypeError: Undefined is not an object. Any help would be great! Thanks. Chris
Hey guys, I'm baking a panel, and one of the things I used was a path constraint on a circular area to place some hinges. When I go to bake the object, it does not show up in the file, and only the shadow of it appears. Does someone know how to go about and fix this? Here's the texture outputs
Modelling something simple in Max. Baked well, but if I apply the TGA directly after baking then it looks fine, but once I open it in Photoshop then save it back out as a TGA it looks terrible. Directly from bake From Photoshop I've tried inverting the channels and stuff but it only makes it look worse.
The rays from the cage have to hit something or you are going to get a ray miss error. Check this out and scroll to working with cages, if there is no HP then there will be no normal information.
This is my first time posting so rip me a new one. I have been going to dallas sketchgroup for soem time now so i figure i should post hehe. THis is chris the fudruckers hater.
Hi, got issues to convert an object space nm to tangent space nm with xnormal. The converted map is calculated totally wrong. I did tesselate the bake mesh to avoid skewing and want to re-bake the OS NM to my lowpoly to get a proper tangent space map. I did export the lowpoly as sbm with default settings. Do I have to…