I have a rather dense mesh that isn't baking cleanly through 3ds Max and isn't easily disassembled, so I figured I'd take it into xnormal. Xnormal is ridiculous fast, but I'm getting massive errors. I'm exporting with a cage from Max, since there are parts where I need a long raycast and others where I need a much shorter…
Hi. First of all, sorry for English. As in the title, I have huge problem with shading of foliage. I have everything done by myself, and I run the script from demo of Speedtree from UDK: SpeedTree Mesh Utility 5.1 . My version of Max is 2011 32 bit. This is what I make: http://s4.ifotos.pl/img/23JPG_npqnxhw.JPG…
Hey, guys! I've been working with a free Mixamo model + rig, simply for the purposes of a prototype. Ideally, I'd like to simply augment some of the more effective animations available on the Mixamo site with a few custom-made ones, but I've been having trouble getting the control script on their rig to yield usable…
We are looking for experienced 3D modellers and Texture artists for full time positions based in Waterford, Ireland. Immersive VR Education We are an award winning studio based in the south east of Ireland with a focus on educational & edutainment based content. Our previous titles include the hugely popular ER VR on the…
Heres the progress so far: After meeting with my tutor it turns out creation of the scene is too much for this project, although I will return to this and complete the whole scene at a later date. Focus is now on the shack alone. I have reduced the polycount of the shack to the basic shapes and I've UV'd it. The next step…
Yeah but UDK is really easy to get stuff set up in as an artist. Everything you need: http://www.worldofleveldesign.com/categories/cat_udk.php The programmers I've worked with absolutely hate both Unity and UDK (Hipster programmers I suppose.) If you can show them how epic your scene looks with all the tricks UDK has to…
Hey guys! we are making a game called Distortions for some years now. And I´m looking forward to show you, and hear what do you guys think about it, so we can improve it. Let me start with some pictures. Here it´s the synopsis of the game. I copied from our site. Distortion is a game of musical psychodrama. Set in a…
Hi PolyCount A friend of mine who is a film director "who directed a 2 hours film and made a lot of plays" is intrested in making a 3d animated short film , we have an outline for our work , i would consider even the film's title/concept a confidential thing , we would make it a cartoonish abstract film which deals with an…
Evening Ladies and Gents, I've posted only a few things on Polycount but I am prototyping/testing some ideas on some props for Fallout 4 when GECK is available. The first being an Arcade Machine. I just wanted to make one that suits the FO4 colorful, yet, post-apoc feel you get in the current world of Fallout.…
Hey Polycount! For one of my modules in my last year here at Staffordshire University, I was tasked with redesigning/reimagining a fighting game character. I chose none other than the man himself, Scorpion. I actually when through a couple concepts, most of which didn't stray too far from the original design and ending up…