I am capable of producing game-engine ready environment assets, weapons and so on for PC and mobile platforms. I worked for various gigs as a freelancer before. I can implement finished assets to UE4 or Unity and similar. See my works from my PORTFOLIO here: http://igi.artstation.com/ Skype: igi945 I can offer competitive…
Hi Everyone, I've finally finished that tutorial I've been promising since forever: Making modular environments in UDK. In this tutorial I go over a lot of techniques that I learned when creating Zest Foundation. Although I used UDK for this tutorial the concepts can easily be adapted to other engines. Let me know if you…
Hey everyone! I'm a 3d environment / prop artist looking for work. I love working in teams and getting close criticism from people I'm working with. I've worked in a team for a year on a short animation film, so I'm very familiar with time crunches and working hard. http://www.hendowski.com for some of my works. I can…
Name: Chris Maddox Position looking for: Environment and Prop work I am Proficient in 3D modeling & texture work & normal mapping techniques. Also I am Proficient in 3ds max and Photoshop. Im a good team player very willing to help others and always willing to learn. Contact info: Name: Chris Maddox Phone number:…
The team at U4iA is looking for a talented environment artist to join us for a six month onsite contract at our studio in Bellevue WA. We are looking for someone who is comfortable with the process of generating high quality textures from a high poly source as well as modular modeling techniques. Hardsurface modeling and…
Hello, my name is Joaquín Navone, I'm a 3d artist specializing in realistic/stylized environments and props. I´m looking for a remote full time job or freelance work. You can reach me at: joaquinavone@hotmail.com Here's a list of programs i have experience with: Please check out my full ArtStation portfolio…
Hey everyone, I'm currently working on a small medieval diorama scene in UE4. Most recently I have been working on set-dressing, the trees and adding in decals and I'm yet to add in some smaller foliage and grass and work on the lighting properly. My aim is to create a quaint environment that feels very lived in. I was…
[EDIT] LATEST Hey Polycounters! I've had free time over my winter break so I decided I want to tackle a Persona inspired environment. I loved the scenes Atlus made for P4 Arena and I'm going to try my best to recreate one of them. Here's my reference I'm using And here is where I am at the moment in my block out stage. The…
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
Hi guys, im trying to develop a game environment but im going against a wall :poly122: So the problem here is just one, i try using terrain in Unity 3D 5 to create to terrain and then i texture paint it, until here everything is ok, the problem is the terrain drops my fps to about 10Fps (im using a 600 by 600 terrain with…