Hi guys, im trying to develop a game environment but im going against a wall :poly122:
So the problem here is just one, i try using terrain in Unity 3D 5 to create to terrain and then i texture paint it, until here everything is ok, the problem is the terrain drops my fps to about 10Fps (im using a 600 by 600 terrain with resolution of 1016) now the other approach i can figure it out is to construct all my terrain with 3d model but then i get a problem, since i cant paint textures like in terrain i have to Unwrap all my mesh and handpaint it in Photoshop???
Is there a better way to attack this???
Appreciate any help!! Cheers :thumbup:
Replies