Yeah, I second what MOP said, I actually have and painted up the Great Demon of Tzeentch model, but sadly I didn't pin any of the large parts together and after a few years he broke into his separate pieces....I've got em all in a zip lock baggie for now...awaiting a time when I feel overwhelmed by a lack of Warhammer in…
Acc: if that was EA Burnaby, from what i've heard, nothing's changed. At least with EA i've heard that it's hard to get out of the testing area. the managers seem to not like helping people advance, and from friends telling me, even employees have to apply through their job site like anyone else for positions. And for…
Hello guys! I've been working on a character in the past 2 weeks. I've posted several updates during last week in my Sketchbook (here is a link if you want to check it out: http://www.polycount.com/forum/showthread.php?t=128554) While I am not happy with several parts of the sculpt I have to move on. I guess the most…
At the top of your screen, in the main toolbar, there's a listbox witth the current coordinate system (world,view,local...). On its right there's a button which sets the pivot position to different places. You most likely want to "use pivot point center" or "use selection center"
Hi all! We are in search of an environment artists that knows hes way around Unreal Engine. Especially level building with pre-existing assets and some basic scene effects. Some knowledge in 3d is a plus, but it is not necessary, because most of the work will be with already pre-made assets. Requirements: - portfolio with…
Hello internet friends :) I've recently been picked up by a really interesting studio with a hybrid work schedule and I'll be starting in May. I have the employee handbook and had all my technical questions answered pre / post-employment. It's a junior position. I'll be relocating for the position ~3 hours away from where…
Thanks a bunch bounchfx! Okay, no clue why I haven't got around posting anything since new years so I thought it was about time. Guess I've just been lazy with that. I've been actively posting work on my facebook page though for non forum friends to see. If any fellow polycounter would like to add me, feel free to do so.…
Here's what I had roughed out: "The Actor likeness challenge! Actor likenesses have become a bit of a staple work diet of mine and I have this feeling that games and Hollywood will be converging more in the future. So this will become a pretty handy skillset to prove and improve upon I think. In my slight downtime in…
Posting here because I am curious about this as well (more interested on the VFX side as opposed to environment art). For the expensive programs like vertex school, CGmasteracdemy, cgspectrumm gnonmon etc... on a casual google search I really have not found many reviews, youtube videos, blog posts or anything. I know there…
Appreciate the feedback! I’ll keep these points in mind. The ones with direct comparisons are reference studies, while the ones without are general exercises. The only variant step is in the second image; the rest are individual exercises. I'll make sure to label things better next time. I’ve always avoided starting fresh…