Hello Polycounters! Long time lurker and first time posting, I wanted to share a project with you that I have spent many months on in my spare time between my day job at Ubisoft Toronto, family and other side projects. Even though I am a veteran Zbrush user I did learn a lot, especially what breaks a Zproject. ;) The many…
Hello Community ! Here shows a display of stylized Egyptian themed props that I would like to make an environment out of. Thus far I only I created a set of highpolys, but I have a lot more planned down the line. Hopefully soon enough I will have more to show to everyone. Critiques are welcomed.
^Agree, I'm going to be starting a Level design project before to long here also. I'm loving this thread so far! Keep it up! There had better be ice cream malt power ups that increase life or something :P.
Cosmic Void: Crew of the Lullaby Hello space-friend and pixel wrangler! 👋 We’re a small but passionate group building an emotionally rich cooperative 2D top-down space adventure, Cosmic Void, where 4-6 players come together aboard the PSS Lullaby to navigate hazards, manage ship systems, and uncover mysteries of the void.…
Hello everyone! I’m excited to share my latest Unreal Engine project with you. This was my first time experimenting with ray tracing, and I’m truly amazed by the level of quality that UE5 can deliver. I hope you enjoy the results! I am hoping to focus and improve my lighting skills for my next project, does anyone know any…
Hey guys! I am currently working on my demo reel and thought I would share my progress. Huge props to Conar Cross for the badass concept art! I will be bringing this into unreal this week after I have finished modeling everything out. C&C is very welcome (everything helps!) Can't wait to hear what you guys think :D
Hi. Our newly formed studio is developing horror adventure in CE. We are currently looking for talented environment artists, 3d artist, programmers, level designers and concept artists. We don't have much capital to developing, but we are in the pitching stage with investors and working on demo version for them. The job is…
Ha, yeah, good call on the skirt =p It was supposed to be half of a Crusader tunic, but having looked at them just they actually have a split between the legs so that's something I'd have to put in. As for the chains luckily it's going to be a static piece, but it still needs to be skinned and posed so it could be a…
Hello It's been awhile since I've done any personal work, and I wanted to share this and get some feedback on my progress thus far. Kotor's been one of my favorite RPG's and I've wanted to do a homage to it for a long time, and I figured this would be neat way to do that. So please tear into it, and I'll respond and update…