Hello Polycounters!
Long time lurker and first time posting, I wanted to share a project with you that I have spent many months on in my spare time between my day job at Ubisoft Toronto, family and other side projects. Even though I am a veteran Zbrush user I did learn a lot, especially what breaks a Zproject.
The many incarnations of Spider Woman.
Was inspired by some illustrations drawn by John Tyler Christopher. He used Negative space in a very cool way.
http://www.miracole.com/2010/01/18/spider-woman-by-john-christopher/
After starting the project I then decided to do multiple versions of Spider Woman but keeping the pose and body the same except changing the outfit and face, etc.
Sculpted, posed, painted, custom materials, hair and render all in Zbrush. Final Comp in Photoshop.
Spider Woman (Jessica Drew) in Latex and Red Costume
Jessica Drew - Bikini
Spider-Woman in Black Costume - Julia Carpenter
Silk - Cindy Moon
I'll get some turn arounds up in the next few days.
Questions and comments are welcome!