Hi everyone, I have been using 3ds Max 2008 for a few years and I finally upgraded to 2012 and I am encountering normal map issues that I have not had in the past. Here is a asset that I am working on (don't mind the place holder texture): You can see the areas where my seams would be as there are harsh changes in…
Guess I'm going to try my best at this. As hand painted isn't my forte, at all, I'll be working my ass off on that aspect :D I'm not very good with drawing/concepting, I started to work on the turret piece already, still planning the inhibitor and the creep den.…
These ruins are based off of the etruscans. An enigmatic culture that came before the romans. It contains a wide variety of pieces like stone ruins, wood structures, nature and props to create scenes with an ancient motif. You can find the actual pack here -->…
Hi, When i plug a normal map into my arch & design material some faces getting darker then others making them stand out as polygons. In the opposite corner the same thing happens but it is barely visible. When i turn down the value of the normal map the problem get's less. The picture above is taken with a soft normal map…
I'm trying to select several objects and move any uv set not "map1" to map1 and delete the leftover, now unused, uv set. I pulled a mel script I found off another thread. However when you have multiple objects selected it errors on line 7 saying it "Doesn't work for muliple objects selected." I'm guessing it's a diff from…
UPDATE: most current pieces Hello my fellow polycounters, Ive posted a few character threads here in the past but decided to consolidate any subsequent threads to just one, this one. Im on a journey to be a character artist (I know shocking :) ) but im determined. Anyway here is some sample of my work that i have done and…
http://www.nerdappropriate.com/wp-content/uploads/2012/09/Rated-NA-75.mp3 Interview portion begins 6:58 mark. Inspiring to hear especially (for me) the part where he's about to be a parent, he was hesitant to start a different career in gamedev (from copywriting and high school tutoring) in a different country, but his…
Ello ello, Has anyone ever used CAT and just as you're editing the vertices while skinning, the program crashes every time? I know CAT has a reputation for being... special... but, previous to this, I've never had an issue and I've spent considerable time sizing it to my character. So I'm a bit reluctant to just throw it…
Hi all, I've trawled the internets and the "how to normal map" in this forum and outside, and I still can't figure out why my normal map is baking with hairline cracks in it. I had previously baked a normal map for this asset and it came out perfect. Then I decided to add a few more poly's to the lowpoly version, and…
Hello I have been using 3ds Max 2012 student edition 64 bit at University and at home. These are two renders with exactly the same setup but one has much better results. You can see the first attachment (rendered on my home computer) is a much poorer render than the second one which was rendered at University. I no longer…