Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
I think I'm about "done" with textures. I've made some minor adjustments to his face and body proportions (as noted in my previous post). Mostly just trying to better blend the stylization and realism/accuracy.
I'm having a hard time trying to grasp the tones of cel shading, they are so random and appear to have no continuity with each other. This is either a technical question or an artistic one, it's over udk, but not on how to implement it in udk, so I chose the parent folder. My cel shader in udk looks like this. Its a light…
About the Game We are developing a simple web-based game to help people practice reasoning about human motivations. You play as a detective investigating a digital crime, interviewing people in an office setting to determine who committed the crime. In terms of look and feel, the game will be similar to a dating sim. There…
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Here's a Dwarf character I finished a while ago, after some advice and feedback I've decided to jump back in and see if I…
Dalai Felinto is re-writing texture baking in Blender right now (introduction here). It will be based on a quite new (now standard) Blender rendering engine, Cycles. It's unbiased, flexibly customizable with nodes and super fast. What's NOT decided yet is the interface and the functionality needed in real full-scale…
I'm having a bit of a hard time wrapping my head around tiling bricks evenly along a non-square plane. I don't know if I'm over thinking it but I've been sitting here forever trying to figure out a decent way to get it working correctly. I could do it fine if I were tiling the bricks as actual bricks, but I want a…
I had my computer go down for maintenance nearly every other month last year. Turns out a RAM stick was bad. And the GPU VRAM was also glitching. And a HD started to fail while another imploded. The mobo is also suspicious. Wonderful times. After RMAs and tweaking to stabilize it so it could limp ahead for a little longer…
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…