I didn't do much of character art before (for some reason it's extremely hard for me) but since now I have to, I have difficulties sculpting specific faces. I have references from all angles, but when I finish the sculpt, it looks nothing like the picture. Does anybody else have the same problem or maybe knows how to fix…
Hello, anyone here knows any websites that have good quality of human faces photo or skin pores? It is meant for texturing characters'face for film. thanks
Hey Everyone, Been experimenting with techniques for doing faces using vector graphics, have managed to get myself up to this point: I used inkscape because, well, I like it :)
I didn't do much of character art before (for some reason it's extremely hard for me) but since now I have to, I have difficulties sculpting specific faces. I have references from all angles, but when I finish the sculpt, it looks nothing like the picture. Does anybody else have the same problem or maybe knows how to fix…
Sorry if this already has a thread, I was unsure as to what to call it. Basically I was wondering if you guys know of a way to get faces to scale individually when in a circle pattern. The reason for this is I need them to be pinched in the the normal will bake better. I have included an image to show (hopefully) what I am…
I'm doing a samurai helmet, its taking a lot longer than expected as the helmet has a complicated pattern of lacing. the photo examples supplied are one of many types of lacing found, you can ignore the laquering on the armour, I've already worked out how to do that. whats Im having trouble with is working out the best way…
Some of the biggest proponents for the use of modular kits on a large scale use dynamic lighting in their games (eg Bethesda) anyway, so there's no consideration of lightmap space being wasted. AS Axi5 said you can scale down those faces to 1 pixel so they don't take any UV space. In my experience it's better to keep those…
Hi I would like to share a face model with you. This is a work of mine about to be ready to be imported to Mudbox. Comments & critiques appreciated. By franman007 at 2012-02-23 By franman007 at 2012-02-23 By franman007 at 2012-02-23
Hi! My intention is to start a small collection of heads/creatures with which to improve my work on faces and experiment with both general forms and detail. This is the first, a giant. Hope you like it. :blush: Artstation Post: https://www.artstation.com/artwork/58BvAE