So does unity support instancing now ? Im jumping in a competition atm and the limit is around 500 mb. Id Like to get as much as possible from those polys and i was thinking about instancing objects the same way maya handles instancing. Instead of having drawcalls of the same object instanced 5 times = 5 calls id like to…
Unity 5 - I'm using the glass shader on the left (FX/Glass/Stained) and just to the right I'm using a different shader, (standard/transparent). Yet neither of these shaders seem to take into account the color information of my diffuse texture. I was hoping to do some cool colorful texture on my glass and be able to see…
So I am messing around with adding custom events to my animations that I bring in from Max. I cant add event keys in unity directly to the animations fbx since they are read only, I can get around this by making a copy of the animation file and removing it from the fbx. That is fine until I need to tweak that animation and…
Hi, comrades! Thanks to your feedback, I'm learning useful things. This is my new work Sci-fi Enviroment for gamedev. https://www.artstation.com/artwork/nV9ZO Could you please critiques this scene? Some render I did in Maya(V-ray) and some screenshot from Unity. As for me scene in Unity not so interesting as V-ray render.…
A colleague of mine has been playing around with the terrain tool in Unity recently. One thing that we don´t seem to get a hang on is how to change the dimensions of the splatmap. Changing the dimensions of the terrain itself to say a 2:1 or 4:1 ratio only stretches the splatmap (and all brushes). How can this be edited so…
For the past few weeks I've been working on this Low Poly Dungeon Set as a school assignment. The goal was to create a modular system that snaps in all directions in Unity. For now the set consists out of eight pieces, but I'm looking to make more parts in the future. All the models are between 40 and 400 triangles. The…
If you're interested in any of the following positions, please send your CV and demo reel to Gary at careers@mimicproductions.com Positions opening in April/May 2017: CHARACTER FX TD-Specialist in hair-, clothing- and underwater dynamics (in Unity or Unreal)-Consultant or freelance RIGGERS/DEVELOPERS-Very good knowledge of…
Hey guys, Its my first thread here. Can anybody tell me (or point me to a tutorial) on how to make engine flames from spaceships, I dont know what to call them, its the blue flames that comes out of the rear of a spaceship :D I am making a space shooter kind of game with a friend for Unity, and I want animated blue flames…
Hi folks, I have no idea what Im doing with shaders or tools like strumpy for that matter (And believe me Ive tried) and I have created a character that Im working on setting up as a 3rd person Player Character in Unity, that I need a specific type of shader for. So I was wondering if anyone has or can make me a Unity…
Hello! My name is Ivan Matukhnov. I'm looking for freelance/remote/contract or part/full-time employment. Ready to relocate. Flexible pricing and high quality. Skills>Low Poly modeling >High Poly modeling and sculpting >UV Mapping >PBR and handpaint texturing >Texture Baking >Export to Unity and Unreal Software >Autodesk…