Hello. This is a project I am currently working on. I would like to share my updates here. Its a top-down, handpainted environment. My plan is to make some kind of stone altar to light up the forrest while it is a little dark. feedback is very welcome. Some of the textures so far. I am not sure what to do about that grass…
Hi everyone, It's been a while since I had time to work on any personal projects, so I'm very excited to be starting this new environment thread. It's a small cast away scene made for UDK and Sandbox, and is loosely based on the entrance to the Disney water park Typhoon Lagoon. I'm still playing around with placement, and…
We are looking for an environmental artist with experience making AAA photo realistic environments. Our game Wormhole Wars is a game often described as "Halo meets Portal." Link to gameplay: https://youtu.be/yxOA2CLxU2Q Required: - Model and texture various meshes, ranging from a large spaceship to small parts or props -…
hey all, This is my first attempt at an environment for a long time, and my first with unreal 4. im picking it up pretty easy, using this project as a playground for what unreal has to offer. im pretty happy with it so far and id like it to be super gothic and halloweeny but it lacks style and i think my lighting is…
You should use an environment probe to generate a cubemap, that technique you used is old and convoluted. Go to Misc -> Environment probe. Place it in the middle of the room, set up a big radios that encompasses your entire scene, make sure active is ticked off, set up a resolution for it, and generate the cubemap. After…
Hi, my name is Michael and I'm an Environment Artist with 3 years of experience in games and film. I'm looking for full time or contract work and work primarily in realism. My portfolio can be found at https://www.artstation.com/michaelhuang97. I am readily available via email at michaelhuang97@gmail.com and Discord…
Hey folks, I'm the producer for AetherForged, an in-development indie MOBA game! We're a group of talented volunteers from all over the world and we want you to join our team! What is AetherForged? We consider AetherForged to be the spiritual successor to the cancelled game Dawngate. Unlike other games in the genre, we…
Welcome, all! It's already time for the Monthly Environment & Prop Challenge #56! HUGE SHOUT OUT TO @alytlebird AND @Urzaz for their help finding these excellent concepts this month. Apologies as I got swamped moving this month and didn't follow up with the Voting Thread. I'll get us back on track for Nov-Dec challenge so…
Hi! Im Tony and Im from Ukraine. Im 3D Artist specialized in creating environment and props for games. Experience - 4 years (gamedev) Soft - Maya, Substance, Zbrush. Engines - UE4 and Unity. Skills - Modeling (high\low), sculpting, baking, texturing. Base rigg and animation skills Portfolio:…
Hey y'all! I'm at the point of putting finishing touches on this scene and I'd like to know if there's something I am missing that could push it further. This is my first environment and first time working in Unreal so I'll do my best to incorporate your feedback to the best of my technical ability. Cheers! model Ref -