Hello I've been modeling a character according to a turnarounds provided to me, the model is made out of components, the thing being a robot. So how do i rotate every component in order to reach an animation friendly pose without ending up skewing my meshes? I've been using "Select and link" in max, but it always ends up…
Hello, So I'll preface this by saying this is my first time attempting to do any sort of bake on Marmoset so I don't fully know much about baking in it. Currently what is happening is when I preview a bake of my high poly model to my low poly I'm getting these strange lines and circles instead of the details I sculpted…
I've got this drumstick model which was originally made in max and then brought in to ZBrush. I had to subdivide to level 5 in order to get enough geometry so that the flames look as smooth as they do right now (with NURMS on for smoothing). However, when taking this thing back into max at its high detail, I'm finding it…
How do you guys setup streaming levels with VR using the Motion Controllers? ie if I start a new VR template, duplicate the "MotionControllerMap" three times and call them "000", "001", "002" where "000" will be my Persistent Level. I then add "001" and "002" in the Levels window and move their contents along the x-axis…
Hi guys! I've been focusing my practice on blending lately. I've always used the brush set to pressure on both FLOW and OPACITY. However I always hated that opacity difference as I do my strokes. (Im a beginner btw). So I ended up turning off pressure for opacity, leaving it just for flow. Now the issue is I cant blend…
Writing this up after my first SIGGRAPH experience (wish I went sooner). So, I was wondering how best to approach SIGGRAPHs in the future as an artist who has little experience in graphics engineering, but can maybe talk about it at a high concept level with another graphics engineer and ask the nitty gritty questions.…
Hello guys, A Newbie question :) So how to create a dirty glass material in UE ?? I would also appreciate any links such as tuts or youtube vid if possible ?? Why I am asking this is bcas right now I am working an environment project whr I need to use this. I have attached the concept bellow and have mentioned it in Red so…
I've been struggling hours with a problem on hooking up bump offset using texture packing. I am texture packing Roughness, Metallic, AO, and Height into the corresponding RMAH texture parameter and want to use the alpha channel as the height data. The problem is I cannot simply just use the same texture sample and loop…
Hello I am looking for a 2d animator who can create a fanmade 2d frame by frame anime animation video for me. let me explain in more details. I am creating fanmade 2d animation based on One piece and I have script and storyboards prepared. I need a 2d animator who can animate few scenes for me fully colored and rendered.…
When you are working with games all your polys are going to be converted into tris, no matter how hard you try. This usually happends when you export your model into the game engine, or you can do a simple triangulation manually. When you look at polycounts, always look for tri count. Beacuse thats what matters. It can…