Just hit lvl 2 with my rogue. Took about 10 hours total. I'm just wishing I would have taken dual wield as a feat from the get go :/ It seems to me that Turbine had better have some big updates coming for this game or it's gonna die out quicky. Damn shame too. I mean how can you take the biggest license in role playing and…
The face doesn't quite live up to the concept, and considering that's one of the key spots you really want to nail that. The eyes seem a bit too sunken - casting more shadow then you may want. The concept seems really anime like, and smooth featured. The cheeks sag a bit, and I just noticed you chose red for the iris…
Never played the demo in Single Player, but I just finished an 8 hour sitting where I played Prey from start to finish. I thought it was freakin great too. The level design was phenominal, most of the voice acting and writing we very well done. The only part that bugged me was that the story sort of sagged a bit in the…
first texture sheet is blurry and noisy. second is nice but a little bit blury on the stone, third is really nice, 4th is ok. bu the verticle streakin on the tiles just are an obvious over lay and just go across the whole thing independant of the tile shapes. i don't know how you took these screen shots but the quality of…
Hello all! I'm struggling with what my portfolio is missing in order to get picked up my a studio asap. I have a few ideas but would appreciate a second thought from other wonderful people! https://www.artstation.com/apologise As it stands, I see it as a mediocre portfolio. There was a few cuts as of recent as they were…
Hi guys, kind of in need of some urgent help. If anyone can offer some advice I would appreciate it. I am working in a small studio and am the only artist. I am working on some UI for use in our project in Ogre and have hit a wall. I have never done any ui stuff at all so this is entirely new to me. The coder has asked me…
I've made some models and put them together into a coolant block, from which I want to snag details into a simple cube, using texture baking. Here's the problem though. This coolant is made of parts, some of which are instances. These parts are separate, and it would be quite advantageous to keep them that way. However…
*** After more testing, the problem is not with any specific version of Painter, but with using passthrough layers and the clone brush. After a good amount of data is accrued, especially with normal channels, exporting the textures so that I can delete out the passthrough layer keeps things running fine. I've had to roll…
Hey everyone, I wanted to share with you some of the art and workflow that went into the creation of LOST ORBIT. If you have any requests or questions let us know and we'll try to include them. If you want to check out more about the game itself visit our site: www.LOSTORBITgame.com To start off I wanted to share our main…
Hello folks, I want to become more conversant with maya. I love max, though slightly less nowadays thanks to a ever laggier interface and sometimes 'quirky' tools. We are getting more maya guys on the character team here than max guys at the moment and they extoll the virtues of this and that thing in MAYA every so often.…