Playing around creating alpha textures to use in Projection Master in Zbrush. Then baked my AO and Normal Maps in xNormal. Diffuse created in Photoshop. Some viewport shots in Max using Xoliul's shader and one in Marmoset.
Military radio. 1 material with 4K textures. Lowpoly and highpoly are made in Blender, expanded in RizomUV, baked in Marmoset, and textured in Substance Painter. 4761 triangle. https://sketchfab.com/3d-models/army-transmitter-4043b668976e4459b9a4668e56815c97model
This is my first time rendering a model in Marmoset Toolbag 2. I'm pretty happy with it but I want to know what you guys think. Ploys: 5,001 Verts: 5,325 Texture Size: 2048 X 2048
Alright Guys, ive been working on him for 2 weeks now and looking for some criticism. Ill fix all the textureseams when I finished the rest of the Model. So comment plz :) Rendered in Marmoset btw
This is from the concept art of Fallout, the Pip-boy 1.0. I made this under the mentorship of the great Georgian "Nimlot" Avalsilcutei! @nimlot26 Some videos and Marmoset viewer, here: https://www.artstation.com/artwork/8eB00w
Moon like terrain inspired by planets and satellites out there in our galaxy such as Encelado and also inspired by the game Elite Dangerous. Made with Gaea, rendered with Marmoset Toolbag. ArtStation link: https://www.artstation.com/artwork/3oY5do
Hey guys something I did lately. Mass effect fan art . Triangle count : 27k Body 10k Head Texture set : 1x Body 1x Face Marmoset viewer on Artstation https://www.artstation.com/jethani
Is there any way to see the back of my hair cards in Marmoset? I know in Substace [ainter you can turn on the PBR metal rough apla shader. front view cant see behind hair
Hi all! Here I show you my last work. Software: zBrush, Maya, quixel and marmoset Hope you like it, and any comment will be wellcome ^^ More pics here: https://www.artstation.com/artwork/8Ny5G
Rolleiflex Camera **Critique Verrry welcome** Marmoset Viewer of it can be found here,https://www.artstation.com/artwork/wOqlw the textures look like they corrupted when I uploaded the viewer, not sure, but any input in that v appreciated as well