Greetings everyone ^^ I wanted to share some new assets I've just finished for my characters and creatures. I've put them also on Gumroad and Artstation Marketplace, just in case you need some organic and hard surface stuff to make work faster. I hope they can be useful! Thank you ^^ https://gumroad.com/l/DutrA…
Yo guys, Working on more of an average character for my portfolio and I'm really needing some Crits. -So whatever you got throw it at me, I usually spend most of my time sculpting creatures so this ones a nice change. -Latest Post: Save ye some scrolling! Old: Render (of what i got so far and never mind the pink banner in…
Image courtesy of Autodesk I just started taking a closer look at Maya's DX11 viewport 2.0 rendering, and it's really catching my attention now! I'm starting this thread with the intention of learning more about real-time rendering methods and how they all compare. Is anyone familiar with using the Maya viewport 2.0 DX11…
Hi! This was a creature character I worked on in Gio Napkil's organic modeling class. I learned so much during this course! I still haven't settled on a good render/presentation for her. Concept was my own. I'm not a strong 2D artist though. Please rip her apart so I can improve. :) I'm considering doing a retop and paint…
Hey All, This is a character i'm making for one of my uni classes. The model needs to be under 10 000 tris and we have the semester to model, texture, rig and animate the character. I'm new to the forum but i've been reading around and it seems that just about everybody has some fairly amazing talent and i'd love to hear…
Hi Everyone, My name is: Arik Newman and I'm a 3D artist for 8 years focusing on my spare time on characters and creatures. It's basically my first post here where i share my works! i become lazy in the last few years and use Facebook groups to share my works. It's time that i decided i look for more exposure and decided…
So I picked up an older piece of mine and figured I'll be damned if I can't make hands, so I busted my ass for a few hours figuring them out and heres what I came up with. The final composition will consist of this character, in the remnants of a second story irish pub taken suprise by a harpy type creature, flicking a…
HI everyone. Hope you all are having a great day. :smile: This is a character i am working on. He is basically a sea humanoid creature. I am at this stage and need critiques so i can add some more things to him and make him a bit more interesting. When high poly is done, i will retopo it accrding to game res needs. I don't…
Hello everyone! My name is Lindsey Wakefield and I am a concept artist and Illustrator looking for work. I specialize in creature design, but I also paint characters, environments, and many others things. I work primarily in Photoshop, but I can also sculpt in Z brush and draw and paint using traditional media. Email me if…
Heya all, been a forum lurker of PC for quite some time, so I figured:"why not join their forum and create a sketchbook". I'm about to finish high school in 5months. Then I'll finally have some more time to spend on a drawing then the doodles I'm currently making. Instead of searching for all my old work, I'm simply gonna…