Hi! My name is Jorge Guillen, I have been working as music producer for the last 8 years as well as a sound designer for the last 2 years mainly for video games but also for intro-outro logos, motion graphics, trailers and movies. My style is very versatile and I strive to achieve quality sounds that match the style your…
I am an experienced 3D Artist with published video game and animation titles ranging across platforms like mobile, tablet, PC, Oculus Rift, Full Dome and even real media in the form of 3D Print. I take on a variety of jobs for a small team or specialize in my passion, 3D environment art. I am a dedicated and driven artist…
PRAXIS SOFTWORKS Praxis Softworks is an indie development team that is currently working on a video game project called Warzone : World War 1. ABOUT THE PROJECT Warzone : WW1 is an MMO FPS game. The environment of the game Warzone : WW1 takes place in the years of the world war 1. When soldiers still use Bolt Action…
Come join the developers of Monster Madness and CellFactor in producing the art on an original gothic sci-fi video game for Xbox 360 and PS3. We're looking for the best, brightest, and most ambitious independent artists skilled in next-gen 3D or 2D art techniques. You can either work on-site at our offices in sunny…
Within is the premier destination for innovative, entertaining, and informative story-based virtual reality. We bring together the best immersive experiences from the world's finest VR creators—from gripping tales set in worlds of pure imagination to documentaries taking you further inside the news than ever before. Within…
@icegodofhungary Thank you for your comment! I was inspired by Park Ave S from New York, and as you can see, there are no fire escapes on entire avenu (or on other ones). But you are right, I should make something about the depth of buildings.But because there are tall buildings, it creates an impossible situation, the…
I agree with Tim on the lighting and contrast. It's a great feel but it's almost as if the ambient is leveling everything out. Since the fires draw your eye I would add either some chairs/benches(stumps maybe) to give the fire some purpose. Also add some red/orange to the smoke particle for a second or two near the fire to…
Hey Matthew, Good progress so far. I don't want you to feel like you need to rework your tire, but I've made a little paintover for how the shape of the tire carcass should look. The lugs are fine.
if your alpha is a separate file and your engine allows separate alpha file (UE3 does iirc) then you're fine, but some engines only support alpha from the diffuse alpha channel, so it can be a case by case scenario
Zombot studio is a newly founded independent mobile game startup. At Zombot, we aim to bridge the gap between AAA console production and mobile platforms and bring top tier experiences to the mass market. The Company is founded by industry veterans from EA, Bungie, and Kabam. Together, we have worked on and built some of…