I am an experienced 3D Artist with published video game and animation titles ranging across platforms like mobile, tablet, PC, Oculus Rift, Full Dome and even real media in the form of 3D Print. I take on a variety of jobs for a small team or specialize in my passion, 3D environment art. I am a dedicated and driven artist who will constantly strive to go above and beyond expectations. I have been freelancing for the last three years and I am available for full time and part time work; both on site and telecommuting.
VG Titles contributed to include:
WoofbertVR: The Courtauld Gallery (Oculus Rift)
Guidekick (Mobile)
Dreadhalls (Oculus Rift)
Anchorman 2: Scotchy Scotch Toss (Mobile)
Engines of War (Mobile)
Lost Toys (Mobile)
Bust-n-Rush (PC)
Full Dome Titles contributed to include:
Zeiss: Seeing!
Natural Selection
3D Print Clients:
Land of Zos
Officeworks
Specialties:
3D Modeling in Maya and Zbrush, Texturing and Digital Painting in Adobe Photoshop, 3D Environment Art in Unity 3D and UE3, 3D Print Design and organics sculpting in ZBrush, rigging and animation in Autodesk Maya, Illustrations in Adobe Illustrator.
Awards & Recognitions:
▪ Lost Toys: Won Best Game Design Award for Sense of Wonder Night 2013
▪ Lost Toys: Won Most Artistic for Codame Indie Game Developers Showcase 2013
▪ Image of the Day feature on GameDev.net - February 27th, 2015
▪ Art seen on Tech Crunch, Kotaku, Venture Beat, Forbes and CNN
Software: Adobe Photoshop, Autodesk Maya, Pixologic Zbrush, Nevercenter Silo, HeadUs UV layout, NDO2, Jira, TTP
Laura Jolly
laura.j.jolly@gmail.comPortfolio:
http://www.laurajolly.net/Twitter:
https://twitter.com/WarLahTumblr:
http://artjolly.tumblr.com/Portfolio Examples below, more available at my website.
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