Hi guys I am currently trying to improve my rendering and lighting abilities and want to use this photo as a starting point I have created an object and some lights already using Maya Mental Ray and wanted to ask what I need to consider next in replicating this image. Do I need to add an ambient occlusion pass or should…
I've got a quick question, I'm working on a character in the Reallusion 3D Character Design Contest, and I'm not sure of what process to use in creating the mouth. I'm primarily working with ZBrush and Blender, with the eventual goal to bring it into Unreal Engine 4 to animate using Unreal's new Sequencer feature.…
Hello there everyone. Me and my mate are currently working on a small prototype and weve found ourselves in troubles when looking at the sea shoreline. ATM sea is basically a plane intersecating the world mesh, thus resulting in a quite boring shoreline (see picture). We would like some kind of fadeout starting form where…
I've been lurking at this site since i was in highschool (2005) Now i wanna actually start getting some of that critique I've been hearing about, that makes you so good at this 3d Art thing. So basically i'm building a portfolio that i need to send out soon, so i'm seeing what work i have sitting on my computer that I…
Good reviews all over. GAF Review thread Played it for a few hours this morning. Holy cow, this game is amazing. How the levels weave together, but you never feel really lost is amazing. It actually does the opposite, it creates a sense of excitement when you stumble upon a shortcut or a new path or area. Love the new…
Hey Conor, nice job. Haven't played it yet but it looks pretty cool. Just wanted to drop in and let you know (if you didn't already), I was watching G4 (TV Game network channel in US) last night for only a few minutes and they start talking about Japanese Whalers and a new game called Harpooned It lasted about 5 minutes…
Okay, so this is how it looks with a total of 6 layers (2 more than previously) and in the first picture you can see how close i layered them together. I used 2 layers of both the 3rd and 4th less dense ones. It definitely looks better up close, and it's alright from a distance. I'll see if i can find a better texture to…
Hey everyone! I’m a 3D artist specialized in architectural visualization and I’ve been in the industry for over 5 years. Recently, I’ve been thinking about diving into Python and I’m really curious about how it could help improve my workflow, productivity and income in Archviz. I know Python is widely used in the world,…
I think it really depends on the scale of the operation and how many people in main roles insist on the practice. Moving to remote would be beneficial, though I'm not sure how heavily invested studios are on their budget for the space they are renting, so that is a massive amount to lose.…
no way that thing is going anywhere but paved streets, bud. also, a bumper that protects the front of the car would be more interesting than the things you had to point out as bumpers. regardless of how the doors open, a way of access or interaction shows how it operates and tells the scale. don't make excuses, just push…