As a Gameplay Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and designers to get the best…
Gameplay Programmer (f/m) As a Gameplay Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and…
Hi all! This is my Final Major Project that I worked on alongside several other talented individuals during my studies! break; In break; you step into the shoes of someone who has the power to move freely between different realities and to manipulate the fabric of the universe. Each reality is governed by…
So i been thinking lately about what will be a result of this new global community of ours. It just keeps coming up for me y aknow? I was actually just reminded by the Victory Day thread how we need to think of this as a global community, especially online. The difficulties in transitioning to that etc.. But what will…
Hello! I'm not sure if I'm "allowed" to ask you guys this, but I'm totally stuck and need help from super awesome people (you guys). So here is my dilemma. I'm working on a 3d model (blitzcrank from the game league of legends). I have been searching for awesome concepts to work from and i found plenty. I have been…
Name: Dm-Grand-Diablo Version: final Compatibility: DeathMatch,TeamDeathMatch,Duel Description: i am not good with story so if somebody wants to fill in fantasy stuff be my guest :) Comments: the map is based on the phenomenal concept art by marc simoneti (…
[edit: a few versions ago i changed the name from SoMuchDiffuse to SoMuchMaterials as I have included a specular and gloss generator and now a DOTA 2 version!] Hey friends! I've been working on this material for Substance Painter to help make hand painted textures for a while now, and finally released it on Gumroad.…
Hello! I originally made these 3D models just as concept art for a world I'm building and will eventually do something with hopefully, but now I'm considering pursuing 3D modelling further. That being said, I decided to post them here for critique. More detail after the images, for the curious. Okay, now for some context!…
Good afternoon, Polycount folk! We're looking for an assistant 3D artist for our project, 'Outreach'. 'Outreach' is a Zero Gravity adventure game in an authentic cold-war conspiracy setting, told from the Soviet perspective. The artwork in the game is heavily inspired by real life space stations, specifically MIR. Our…
Working on a deserted gas station currently and taking a break from my other projects. I am running into some trouble and I also want some critiques on what I have so far. I am kind of basing it in the Fallout universe but applying to style to be more similar to Gears of War. I plan to construct the inside of the building…