SIMAGE animtion
& media ltd is a Hong Kong based CG production studio specialized in Game
Cinematics, Full CGI Feature Films and TV commercials. Showreel - <span>https://vimeo.com/393877130<br>Website - www.simage.hk<br>Email - matthew@simage.com.hk</span>
Hello This is my first time posting something on the internet for feedback, I'm currently a 3D and Animation student and we had to create a character for an assignment. This is what I have so far, I had the zbrush sculpt that I made when taking a zbrush course last year,I think what I struggle the most is to get the right…
Well, I wrapped up my work on Warhammer. 3 long years and its finally out. I'm relocating to another company and they use Maya so I'm teaching myself as much as possible. I will be doing terrain with them much like Mythic but I will also be modeling. I have a lot of free time right now since I still have 3 weeks until my…
hey there, first post here and im gonna start of with the m4a1. yeah its been modeled a lot, but im gonna try and keep it as custom as possible. this will be for the cry engine 3 when its done. it will come in different versions: the CLEAN and the SOLDIERS version. the clean one will be with standard customization's, and…
Well the attachment thing didnt work to well it seems. Posting the images from my ftp instead then... [Img]http://www.pixelgoat.se/projects/Flying Brick_2.jpg[/Img]
Huge Claw
Animation Studio has been the proud service partner for Tencent, we are
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for game, cartoon series and commercials. Here is a 3D
animation Official Trailer for TENCENT MAHJONG.Click to watch…
Helo to all polycounters ! I am creating model which will be in my platform game project.It's a duck and I'm going to create more animal like models. Here is sketch of the model and here are some screenshots from 3ds max Give me same advice on this character, what should i change or add.What another animal model should I…
Ahh CGTextures is often my place for textures! No worries dude, just something i learnt that helps to add some more telling wear and such ;) Any work in substance or qixel, or is this purely taking textures from CGTextures, and editing them in Photoshop? Keep going, loving the overall project.
Hi guys, I am an Environment artist and new to Unreal 3 but, I would really like an opportunity to work on some Mods! I have been looking around for one but, not sure how to find one? There are a couple I have found posted on here on Polycount but, they request experience? I would love some advice or tips on getting into…
Learned a lot on this one, rigging, importing characters, blueprints, interacting with doors - Also Made a regular - survival horror dude to go along with it The render of the man is in marmoset though - I can't figure out a good way to get the skin shader goin inside unreal 4 - non the less - he's rigged up and got a walk…