I really like the concept and execution so far! I like the top down perspective in games and wish there were more of them that weren't focused on combat, so this seems like something I'll check out. I'm about halfway through a personal piece in UE5 that uses traditional baking workflows. I'm already looking ahead to my…
Don't know if someone is following this game :) , but if you don't know it, check out the link, Nexon USA will release it soon. I've been followig the development of this game since its firsts days and it's an action mmo game that will please a lot of people. btw, it uses the source engine. http://vindictus.nexon.net/…
Hi there everyone, I thought It would be a good Idea to do a progress update from time to time on my current character. I still have a long way to go, but I am progressing well. Ill be doing a quick Simulation for the scarf (I am having trouble getting a good scarf from sculpting) and then ill be redoing a lot of the cloth…
I have seen this van in many movies and games and always loved its design. Here is a high-poly subdivision textured model I made. https://youtu.be/PnFMxb-S7V0?si=XL903ZcbGBN87D4F
It's my first time texturing in Substance Painter and I'm really trying to improve all aspects of my 3D art so any critique would be greatly appreciated! The Model itself is 4866 tris and uses four 1024x1024 texture maps.
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…