It's my first time texturing in Substance Painter and I'm really trying to improve all aspects of my 3D art so any critique would be greatly appreciated! The Model itself is 4866 tris and uses four 1024x1024 texture maps.
This is coming together. I like how the rust pools on the edges. You could probably rough up the actual plastic tube and maybe add some variation in the type of ware. Don't be afraid to add a few more edge loops to the handle.
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