Hey, i am using max 09.. i have a few queries related to it.. A) Is there any way to change the triangle or polygon order of a mesh.. as i am using an exporter to export all faces from max, so there is an index list with the first triangle, the 2nd triangle and so on.. i want to be able to change the order of the index…
I'm having all sorts of problems with the tumble tool viewport rotate thingy in Max. The first problem I ran into was the locked in orthographic view thing which is completely unworkable for anyone moving over from Max. Why this is set to on as default was a mystery to begin with, but it seems its to cover up for some…
I've been working with Unreal more, and I'm getting annoyed at constantly having to manually move things to 0,0,0 and then export them one by one, so I threw together a quick script that I thought would do the trick. This does 90% of what i need it to do. It goes through the selected objects one by one, stores their…
I've become very aware lately of hidden shortcuts in software packages that do not have equivalent menu buttons and are rarely mentioned in help docs. Some of these shortcuts perform crucially important functions, but yet few people use them because few people know what they are. I know many of these have been covered in…
Digital Armada Game Studios is currently seeking dedicated and talented individuals willing to take the positions listed below. We are currently gearing up for the release of the new CryEngine3 toolkit and are getting the team set to develop Eclipse upon release. Among the other duties listed with each position, the…
Whew, i thought you where already texturing. Those handle bar looking things all over look a bit thicker and closer to the mesh i'd start looking at the shapes now, you got a great base to configure this thing to match the concept closer. I really like this, had i'd seen it 1st :) . (we want to make all things more or less…
So, I finally get to say that the game I have been working on at the Army Game Studio (America's Army Proving Grounds) comes out of beta. To celebrate, I figured I'd just leave a bunch of images here on the forums. Our environment art team is anywhere from 3 to 10 people at a time in our studio. We work on other various…
Hi guys, this is my first thread here in Polycount! I'm working on a college project creating a 3D game with some mates. I am working in the art of the game. Our group is called Fracture Games (we have to create a fictional game company :) The game we are working is called The Last Bastion. An action/adventure game…
Hey all, This is a project I have been working on and off for a few months. This is before I have dove into post processing and colour grading but I wanted to ask for any feedback you guys would have. I am a 3D artist with a few years experience working in games under my belt but I am always trying to improve my scenes.…
Thanks guys, lots of good advice that I'll take with me on the next interview. .. Out of disgust I kinda tore down like half my bedroom and tossed it in the garbage. Old artwork and school projects, posters and shit. I even had a slight consideration of doing the same when I saw my Bachelor's degree on the wall. BUt I…