Ended up going with a different approach that I'm satisfied with for the learning experience. 1. Boolean mesh 2. ZRemesher (Target polygons = 100, KeepGroups) 3. BevelPro output 4. Dynamesh (Resolution 500, Polish).
so i struggled for a few days to make this work, but came up with a novel solution if your 2 rigs match quite well, then it s just a case of making sure that the rotations match reasonably well. BUT the problem comes when the 2 rigs are pretty different. maybe the forearm is much longer or shorter for example. maybe you…
Hi everyone this is my first time posting here. I don't wanna waste your time so I'll just be forward with it. I have been learning self taught blender for over 3-5 months now and my goal is to get a job in the Game industry (but I'll take anything at this point). since I'm self taught I don't have anyone to ask other than…
http://www.ugo.com/games/condemned-2/images/large-pipe.jpg Im modeling a high poly pipe just for practice and im stuck. The part of the pipe with the small "1" on it. They are 2 cylinders crossing. To make it look good it would probably have to be one piece right? I tried just making 2 seperate cylinders but it doesnt look…
Hi all, So I wanted to ask if these programs that I'm using are enough to get a Prop Artist position, or if I should also get Marmoset Toolbag 2? Programs I'm using: -Maya -Substance Painter 2 -Photoshop -Unreal Engine 4 -ZBrush I'm looking into getting Marmoset Toolbag 2 soon. However I'm not sure if I need to get…
Progress Update: I Currently live and San Francisco and managed to get me tickets to this years GDC. GDC is in 2 weeks and I have the next 2 weeks so I'm going to try my best to crank out an environment or prop before the event. Here are my ideas, you may have seen these concepts before. I 'm not trying to get all this…
hi there! ^) let's draw Syndra! i like dark chaotic sorceress. Def skin, or something else - i'm not decided yet. ^) may be add more demonic design later. ^) 1. Comps and light search 2. then i decide make 2 var. speedpaint - 1 or 2 hrs. b/w. just check values and light. 3. mmm... may be she soooo static? let's make…
2 of 4 party member character design that I made recently, I'll post regularly for other members here, for better viewing visit my portfolio link https://www.artstation.com/emubi
Please enlighten or correct me as to where I'm wrong thinking on this notion ...or I may just be tilting at windmills... I understand that when you take a number, say like, 255 [(a hole number integer) out of context] and divide it by 2 you get 127.5 and thus, through comprehensible rounding, bring it to 128 and provide…
Let's start in reverse with #3. Atmosphere: this is completely in your control and it's up to you to decide. What atmosphere are you going for? Industrial? Something like Portal where it feels like a lab environment? You need a clear and cogent idea of what atmosphere you're targeting before you can decide on materials and…