Hello! I've been working on a game for a few months during weekends, it's a mario-party-esque couch-multiplayer game, where you compete to see who can win the most mini-games. We're a tiny team of two, but come February we have more time to devote to this project than just weekends. As we speed up development we are…
I've tasked myself with trying to recreate one of Ruxing Gao's brilliant environment concepts, 'Rosy Land and the Golden City' https://www.artstation.com/artwork/A84nW It's my first time recreating something from concept so any tips and critiques I'd greatly appreciate. As of now I've completed the blockout and rough…
Hello, I'm looking for work either freelance or fulltime as an environment artist. I'm available right now and I look forward to working with you. Here is my portfolio : https://www.artstation.com/metiviersamuel Linkedin : https://www.linkedin.com/in/samuelmetivier1/ Do not hesitate to contact me for more information !
What according to you should be the number of triangles in models and assets for the environment? Is the present day times, you have to pay attention to the number (of course within the limits reason). If so, what limits should oscillate? I would add that I mean the third-person game.
Hello every one my name is mihir shah & and I am looking for freelancing work in Environment Modeling, texture & rigging , for both games & moves. that a link http://www.miihirshah.com/home/ http://www.miihirshah.com/home/index.php?cID=82 my email in is miihirshah@gmail.com thanks a lot
Hey everyone, I'm making this forest environment. Hope the idea of the scene is easily conveyed. A biker who's climbed up a hill and set up his tent amidst nature, in search for Inner Peace :) Your opinions, suggestions and critiques are most valuable to me to improve this scene.
Like the Thread is called. I'm currently a Environment/Level Artist at Schell Games, but am looking for some part time freelance work to keep me busy. Website is www.cdc3d.com
what is sad is that this has become known as a "professional" Environment when objectively miss management poor direction, termination and inexperience is anything but. I think it can be easy to lose motivation in a unprofessional professional environment. this sort of a job just put in the hours while you look for another.
Hi all, I recently got interested in creating some environmental pieces for my portfolio (mainly because the ones from Resident Evil 4 just blew me away!) My question is, in a game such as Resident Evil 4, what would the guess-timate poly/vert count be for an area? If thats too much to fathom, what about just a single hut?…
A couple of years back, game-artist.net had a challenge called "Cornered", which was fun to work on. The point was to make an environment out of "2 walls, 1 floor, 1 centerpiece prop and as many secondary props as you like". I started doing a similar scene 2 days ago, loosely based on this picture. I'm not gonna go for an…