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Morgue environment

polycounter lvl 11
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Insulaner polycounter lvl 11
A couple of years back, game-artist.net had a challenge called "Cornered", which was fun to work on. The point was to make an environment out of "2 walls, 1 floor, 1 centerpiece prop and as many secondary props as you like".

I started doing a similar scene 2 days ago, loosely based on this picture. I'm not gonna go for an abandoned look, but I dig the wheelchair. :)

Anyway, WIP picture:

cornered1.JPG

Only normal- and AO maps as of yet, but I'm fairly happy with how the models turned out yet.

Unless somebody finds any hideous issues with the models, I'm gonna continue with starting a texturing marathon..

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