made you look - I seem to have transmogrified in to an environment artist these days :) i started off an an enviroment guy back in 2002 and now have come full circle. quite enjoy, though I still pimp myself as a 3d generalist - I just got sick of all those 'meta humans' - no fun any more, doing environments can be quite…
Hey guys I have been working on a new project and I need some serious C&C please. I am an environment modeler who was told to lean how to make characters. I don't have much experience with characters so any feedback will be greatly beneficial. Here is the AO and normal maps I just rendered out! The concept comes from…
Hello polycounters Been a while since I made an environment so I am going to doing the green house section from the movie snowpiercer. And this is the concept from the movie I've started my material breakdown sheet. Since it is a movie prop I know the fountain might be made of something else, but I think I am going to make…
Here's some fun 3D stuff I've been working on this year! You can always check out more at my site: Art of Stephen Sholty Or the occasional Insta Post: https://www.instagram.com/stephensholtyart/ Houdini Hawklin - Spirit of the Ardeep Forest Spidey - Skottie Young Tribute Sprout, the Garden Cat! A gift for a special…
Was suppose to be just a head bust but I got a bit carried away. Done in zbrush except for the cloth base was made with marvelous Designer, still need to add some detail to it. not sure how far I will take this piece I got the body from my Comicon 2015 piece and did some adjustments. Was originally suppose to be just a bust
Yeah, blender's snapping function can sometimes be a little tricky so wondering if you tried snap to vertex whilst toggle X-ray to on or edge/vertex slide? (shortcut G x2) Personally I've found most of the time works when an asymmetrical edge doesn't align as expected.
⚒ Spectre Divide - Vehicles ⚒ These are some Vehicles that I made for Spectre Divide while working at Mountaintop Studios. One of the great challenges of the art style was that, being a tactical shooter, we had to make all cover in the game conform to a box shape with straight edges for clear player sight lines. That means…
Not that long ago there was a thread going about a bit of creative writing that one of the members were working on, and the idea of a creative writing sub-forum sprang up. Not much was said about it at the time, but I think it could be a fun additon to the community here which could result in - quoting crazyfingers - "all…
it was a lot of fun after tinkering in the servers to find one. It got really hard with the mega scout running past our defenses... he is so darn fast. I was having fun, i like the upgrades that you can get as you play. I can see this being a time consumer.
Here´s my new WIP to the Ultimate. Added some breakdowns and played a little with the timming. I guess i still can work in some poses but it's starting to take form. And just for fun i made a test of that new ultimate in action! LOL That was fun! LOL Let's keep working!