FINAL The story: David couldn’t believe his ears, why did this man take him to this alien world? “Dr. Cromwell Allerton”, the alien says happily shaking David hands with his four hands, “I took you here for your expertise David. As a true human species and an historian on top of that you are the hero I need.” “Hero?” David…
I am a bit confused by your question. You know the answer to that already, and it's been answered many times in the thread anyways :) No animator or art director aims for uncanny animation really. It's just unfortunate when it happens ... As for the PS2 examples, I think what saves them to an extent is the voice acting.…
Thx a lot for the feedback, I
very appreciate it :D . You are right the roughness on the minion skin and horns
looks very similar, I think in the Leaders looks better. The belly and the skin
has a different roughness because I would like to make the belly very slimy but
I think you are right, it should be a bigger…
Hi all, I've been trying to level up my baking workflow recently as its been lacking and I noticed the process takes me ages, so figured there's gotta be a way to speed things up. I've never really used the exploding method until recently and found it speeds things up a lot, but I still feel I could probably be more…
I open the reimporter to configure input maps, and it seems to go through the process when I press Rerender, but when it's done it hasn't updated the Material ID map. It only works if I start a material from scratch. I am using the newest version of the suite. Thanks.
I'm trying to use a preset I created from a previous project and it all loads fine but none of the layers appear in the new project. I'm probably missing something. I have the preset selected but it doesn't load as I thought it would. Suggestions?
first thing, I'm using CC 2015 How do you up res your work before export like in 1.8? Also, the exporter doesn't export the maps. I open the exporter and it only exports an AO map. It doesn't crash or give any errors. It just doesn't work. While we're at it, I saved an ID Preset based on my project, but when I select it…
HI I need some advice from the freelance veterans, I have been offered a supposedly part time contract position for a new developing company, and I wanted to find out if any one here has ever been asked to provide a copy of their ID in order to do the work. Now heres the catch I live in the US the contract its in Norway.…
I'm using DDO Manager to assign materials to my models and, once finished, i'm exporting using Maya's Transfer Maps. However, when i import the color map, i have to manually assign the materials. What i could be doing wrong?
Okay, iam trying to render out a surface ID map. I figured out how to use the standard Render Outputs and how to get just the color information down. The problem iam left with is, that the renderer pumps up the color regions beyond the borders of my UV Islands. The Result is, that the colors bleed into each other and iam…