Hello! Warsow is a freeware stand-alone cyberpunk deathmatch first person shooter based on the QFusion engine. (what a description :D ) You can get it here: www.warsow.net It has been in development for about 6-7 years now, but is still lacking in terms of media. There are only 5 character models and most of the weapon…
Beginner here, I found an interactive experience on the Universal Orlando website where the user can explore a 3D environment of Hogwarts, Diagon Alley and the village of Hogsmeade from the Harry Potter universe. The user can point and click to move to various pre-set locations and move the camera 360° to view the…
Hi, a newbie here. Don't think anyone cares about an introduction so I'll hop right on the question. :p I recently decided I'd try to get into modeling "seriously" (still as a hobby, but a serious one, compared to all these years of making planes with a texture from cgtextures slapped onto it lol), and am currently…
Hi, I am Serates the lead game developer of NoFix Development Studios. NoFix Development Studios is game development studio that focuses on producing free games for the public. Our current project is Eidolon 2 Corporate Shadows which will be a First Person Shooter with high-end graphics. Eidolon 2 Corporate Shadows takes…
I have a student that wants to create his portfolio in low poly prop modeling, anyone have a suggestion for him on what his webpage should look like? for a entry level position / Internship? Also I have a student that does character modeling, that would save me a post..LOL Thanks Everyone!!
Hi everyone. Recently I've been working on a body modelling assignment for university. It is the first time I have ever attempted to model a body and I was wondering whether you could please give me a bit of feedback. It's rather urgent, because it is due in on Friday (26th): Thank you very much.
I've been searching the web and asking around if there is a particular way to convert a current model type to .md2. Most people said no, but a friend of mine recently told me it was possible; that he did it back when he modelled for games. He doesn't remember how, but he said there's a program out there. Any ideas?
Hey! I have two models, created in 3ds max and textured in Quixel. One of them is an object, and the other one is environment. Can I somehow, using quixel or any different program (which allow me to put objects with quixeel textures) render those two models together? Thank you!
I have been speed modeling and I am interested to see what I can do in one hour. In addition, I will try to learn new techniques and new approaches to 3D modeling. I hope to get some suggestions and learn different 3D modeling workflow from others here on Polycount. I am just having a lot of fun with this idea. I will post…
I have narrowed down my max rendering problems to mesh density as when rendering my pc allways crashes when calculating the scene, plus if I try to subdivide in the viewport it crashes. This seems strange to me as I have an Intel pentium core 2 duo 2.13ghz with 3 gig ram now and sometimes it crashes with meshes exported…