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Sculpting evenly and general question about modeling

Chaka
polycounter lvl 4
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Chaka polycounter lvl 4
Hi, a newbie here. Don't think anyone cares about an introduction so I'll hop right on the question. :p I recently decided I'd try to get into modeling "seriously" (still as a hobby, but a serious one, compared to all these years of making planes with a texture from cgtextures slapped onto it lol), and am currently attempting to sculpt a character in Sculptris. The main issue I have is, how do people make some of the fine details with a smooth edge, when I draw a part out and smooth it, it still remains all humpy (if someone doesn't get what I mean I could take a picture and upload it).

Another question I have is, how many people here got good without any sort of education in the field? Just curious, since this direction of art isn't exactly my kind of thing, for example I can't draw to save my life, and from what I understand all serious or pro modelers and animators I've seen so far are able to, at least to some extent, do their own artwork before modeling.

Thanks for reading!
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