Hey, Polycount! We are Toward the Stars, an Advanced Games Project at the University of Southern California, and we're currently looking for 2D and 3D artists to join our space crew!! Toward the Stars is a Co-op First Person Action Game for PC, in which you and a group of friends take control of a spaceship to experience…
Hey guys! I've always felt like Fiora was an under-represented character in LoL fanart, so I wanted to pay tribute to a unique character with a compelling background! Initially, I wanted to recreate her duel with her father. I felt like it was a really compelling story. She looked up to this man her whole life and strove…
Hello there! Currently i am a student on a Foundation degree in games art and am rather new to these sort of areas, so am asking you for any sort of advice you can give me! For one of my projects i am required to make an asset pack for the unity store to potentially be downloadable for people to use themselves. As of my…
Hello, we are working on a print machine operation simulator, which is (hopefully) going to be used as an education tool in schools. We are only 2 people working on it, for as long as about 2 years now. The basic concept is to create a dozens of printing machines and player would be able to operate each of them. So far we…
Full Time – Tampere, Finland - Hybrid work Makea Games is looking to appoint a highly talented 2D/UI artist to join our journey to revolutionize the UGC-space of console/PC gaming. As a 2D/UI artist, you’ll design and create a wide variety of visual assets from illustrations to UI elements. We’re a game studio that works…
Thanks for the feedback! Were there any specific characters you compared for quality? I was hoping my work fell close to jakob hill's quality though I do hope to aspire to slipgatecentral's level one day. I did choose these particular characters because they had never been done before so I was hoping that they would be…
I don't know anything about the job market, I'll just make some general assessment of the models. The revolvers are the strongest piece IMO. I think the materials are nice and no edges jump out as being wrong. Most of the models come short of AAA quality though. Maybe that's fine and you can still get a job, I have no idea…
Hi everyone! My Artstation where you can see the piece in detail: https://www.artstation.com/aemilion This isn't my first project for 2021 but I wanted to approach the idea of Stylized glass and so I created this magic potion / vial. As a workflow I first modeled everything in Maya, the low poly for the sculpt. I took the…
Final output: Artstation Link: https://www.artstation.com/artwork/1xYkKK First Post: Hey y'all I'm currently attempting to level up my skills and push my environment art standard up another level as I'm trying to land a job at a studio on the west coast. I'm going to create Byazntine/Eastern Orthodox church. I'm taking on…
Personally I would recommend to do two things: - learn about lighting and how to present models in a nice way. This is probably your weakest area right now, your modeling looks solid. Product photography and color theory might be a good starting point for this. Then get yourself marmoset toolbag and/or Unreal Engine and…