Does it still happen when you start a new scene and merge all the objects from the original scene in it? This happened to me before. As soon as I started assigning a second uv channel to a mesh the default became 2. Really annoying. Merging it into a new scene fixed it for me.
Hey, there's some good stuff in there. I'm not an animator, but my first impression was that the "You want me to come over there" is your strongest scene. Unfortunately, it cuts short. The next best is the "Look stupid in front of the other guests" scene. I found the television scene dull and too long.
Creating a Gundam Sci-Fi Scene in Unreal Engine 4 Learn on https://www.wingfox.com/c/8750_2670_19713 Recommend Reasons -ldea of Building the Scene -Collecting References -Techniques of Building Scenes in UE -Techniques of Using Ray Tracing in UE -Optimizing the Performance Software: UE4.26; Maya2018; Substance Painter2020;…
Hey all! It's been a hot second since I've posted recently, as I've been busy with some freelance work. After receiving some great advice from some really great artists, I decided to revisit one of my old environments and update it with all the knowledge I've gathered and techniques I learned since 2016. I usually worry…
Hello, My name is Yannick Stoot and I work as a Content Production Manager for the company Sanitairwinkel in the Netherlands. Sanitairwinkel is a Dutch sanitary webshop that is currently investing in the automation of 3D rendering through the creation of templates. An example of how this is done can be seen here. These…
Hi Guys, Made this small environment for a school assignment and after getting it graded and received some feedback on the piece, I went on and corrected it to the feedback I got. The final is shown below. Tried playing with foreground/background on this latest screenshot, also made some changes to the scene itself to give…
Hi! English isn't my motherlanguage so I'll try to explain it as simple as I can. I'm building an modular enviroment in UE 4.8 and the pieces seem to be randomly rendered little darker or lighter than others. Just take a look at those screenshots (especially flooring, wall with windows and pipes) :…
Hey guys! all time lurker, first time WIP thread maker! I've always wanted to post a thread about my projects but I've never really had the courage! but that changes today. I've been working on this scene off and on the past week or so. There is no concept for this scene, just a bunch of images from all over the place,…
Hello, Polycount! I believe i finished (?) this piece for my portfolio. But - before i release it on my Artstation - i would like to request some feedback. On this project i began modeling the "run of the mill" gun, and then, after i finished it, i thought with myself: "meh". Then i modeled a scene to give it more…
We are looking for a Media Artist to join our studios in London, England. Job Description Splash Damage's Media Artist will be responsible for the production of in-game publicity screenshots and gameplay movies/trailers for use in previews and reviews by magazines, websites, and television shows. - Work with the Art Team…