We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…
That covers UV splits but not hard edge splits like eltarbos mentions. It's been a long day and I'm having trouble thinking this one through fully. Also, what maya version? Looks like polyEvaluate got buffed in 2018. -uvEdgePairs(uep) would be handy here at least. (how do i escape this textual hell?) I think a script for…
Hey, thanks for your reply and for the sugestions. I'm not going to apply anything from that to this character because what I had in my head for this guy is allready done, even though I'm not completly satisfied with him and it has it's errors most of which you noticed yourself, his soulpurpouse was to help me practice…
[B]3D Stereo VR Vive Office Environment:[/B] Malka Media is searching for an Unreal 4 developer/programmer to work immediately in our Hoboken, NJ location. In this position you will be creating full 3D, interactive office environments from stereo 360 footage. Experience with volumetric video capture a plus. This is a…
Hi folks! I'm a game design student and this is my first thread on Polycount forums! I'm working on the first game character for my graduate demo reel. I've finished the modeling stage and going to jump into the game mesh stage. (I'M STUCK AT THIS STAGE :( ) The character will be rendered in Marmoset Toolbag. So my…
Fairly new to marmoset toolbag 3, is there any way to get rid of this annoying shadow banding effect? I have high-res shadows turned on but that doesn't help.
Welcome, all! Happy New Year, and welcome to a new decade! Time to kick off the first Monthly Environment & Prop Challenge for 2020! A very special repeated thank you to @kadeschui for running these challenges for the past few years! Remember if you don't finish in the time allotted, just keep plugging away and post when…
Welcome, all! Time to kick off the LAST Monthly Environment & Prop Challenge for 2019! Shout out to @alytlebird @Dreyzie @jeffryfor your participation in the Voting Thread! +5 internet pts to each of you :) Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished.…
Welcome, all! Time to kick off the next Monthly Environment & Prop Challenge for 2019! Thanks to all those who voted for this Challenge - it's always more fun when the community chimes in! :) Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some…
Hey all! I normally do animation, but I have a few months off and thought I'd try building a robot rig. Character setting; It's half past the future and humanity has gone batshit insane. A cult of AI worshipers "submit to the almighty singularity" and voluntarily replace their flesh with mech. Their arms and legs are cut…