Ditch the Flash. It's just problematic and it adds nothing to your site (infact it impedes functionality as you can't link to any specific page or piece of work). HTML/CSS is all you need. "View High Res" button is too vague and often misses so it goes back to the gallery. Mystery Meat Navigation? Get rid of it. Replace…
Hey everyone! Few months ago i graduated from game design school and with that graduation came a vertical slice 30 minute demo game of mine to use as my portfolio piece. Ive never had any sort of official 3D training, hell ive never touched any sort of digital art programs or even photo shop until about a year ago. And i…
Okay so finally the creative project has begun! This will be our thread for our 2nd year game called "Reverence". --------------------------------------------------------------------------------------------------------------------------- The Team: Jack Gathercole - Environment/Prop Artist Benjamin Stefanyszyn -…
if you make a new texture mudbox automatically makes a set of textures for each tile and puts them in a sub folder. if you want to import a set of textures right-click in the textures window and do an import layer. you have to name your sequence of textures correctly for mudbox to read them in and put them on the right…
Hello, I am pretty new to this site, but I have been modeling for over 4 years now. I am new to this site posting wise but not knowing about it wise. Anyways, I am doing my first vehicle for a game and I was wondering if I put all the uv shells into the same 0-1 space on one material or is it common for game assets such as…
Hey everyone! I'm currently putting together a contact list for artists based in the UK (preferably near Brighton, but not needed). The reason behind the list is purely so I can accurately budget for projects with the right people for the team. We've just released our first game called LIGHT onto Steam two weeks ago and…
Hey guys, my name is James, I am a character animator in training but I dabble a little bit in modelling. I figured I should start posting some of my experiments here to get some suggestions and feedback from the amazing artist in this community as modelling could one day be a good career path for me. I have done a fair…
Hey guys. My name is Richard. I live in Vancouver BC. I just graduated highschool and want to get into the film/game industry. The courses im taking is the Foundation Visual&Designs and after the 3D animation and maybe Visual Effects at VFS. but the the thing is its sooo expensive. Do you guys know any other school that…
I am representing gopokyo.com, and new indie company that has received funding from the Canada Media Fund to produce a hopefully innovative video game prototype. The prototype must be completed by September 1st. We are looking for a 3D artist to join our small team and create character models, environments, animations, and…
Yeah I know im being a slimy games salesman, but im not really trying to be, hence why im posting them in one thread and trying to keep it neat. i only worked on the first one in here, blastoff. but the other two were done by a team im pretty much aprt of. Currently we have a setup in our team where we develop 2 games at…