Hi fellow developers, My name is Santi Hoyos and Im a 3D Environment Artist. Im seeking either freelance or on-site work in the industry. Im currently located in the Great Northwest, but Im willing to relocate anywhere. You can take a peek at my portfolio and demo reel over at www.santihoyos.com Keep Creating! Santi
Hi fellow developers, My name is Santi Hoyos and Im a 3D Environment Artist. Im seeking either freelance or on-site work in the industry. Im currently located in the Great Northwest, but Im willing to relocate anywhere. You can take a peek at my portfolio and demo reel over at www.santihoyos.com Keep Creating! Santi
Hi fellow developers, My name is Santi Hoyos and Im a 3D Environment Artist. Im seeking either freelance or on-site work in the industry. Im currently located in the Great Northwest, but Im willing to relocate anywhere. You can take a peek at my portfolio and demo reel over at www.santihoyos.com Keep Creating! Santi
A futuristic environment I`ve been working on for my folio. Crits as always are welcome! Unreled shots (some shots are slightly less saturated&tinted compared to the rest, which is a postprocess effect in the editor I was experimenting with)> Wires I changed a few things from the concept (made by Zoran Cvetkovic) but…
hi guys in last days i start making a new environment called ' Octopos city " . i have a lot of ref that i'm going to use so here is some shot from max and i hope to find some time for my wip gun :) a hipoly assest ( sidewalk ) and a modular building the scene will a little broken hope you like it
We have a number of positions available for talented & passionate environment artists at all levels! Strong focus on the ability to create stylized architecture for our game worlds. Check out the opportunities, and apply here - http://bit.ly/qK688y Please also follow our twitter feed - http://twitter.com/#!/BlizzardCareers…
For those that haven't seen it yet, you gotta check this out (56k beware): http://game-artist.net/forums/work-progress/13642-cryengine2-realtime-fantasy-game-environment-warning-huge-screenshots.html?textlink&utm_source=newsletter&utm_medium=hot+threads&utm_term=13642&utm_content=textlink&utm_campaign=20100524 or…
[LAST WIP] [/LAST WIP] I'm working on a new environment inspired by the typical architecture of romanian buildings. It's still early wip, i am planning on adding some vegetation, more props like trash cans, light posts and garbage on the ground, maybe some bigger puddles and more decals like graffitis and more grime.…
I have been working on this idea for a Large dragon skull environment where the head is now a small home for someone i have been working on it slowly but i wanted to ask for feedback before i go to far and do not want to make major changes . so i appreciate any tips tricks or ideas that can be given, thanks for your time
Hi there, My name is Abdelrahman and i am currently leading a team of indie game developers working on our next video game Currently the only missing position in the team is the environment artist. Every member in the team gets a share in the profit from the game, Because we cant afford a salary since we are just an indie…