I have been working on this idea for a Large dragon skull environment where the head is now a small home for someone i have been working on it slowly but i wanted to ask for feedback before i go to far and do not want to make major changes . so i appreciate any tips tricks or ideas that can be given, thanks for your time
i wanted to post an update of the environment i started putting more work into the mountains and i changed the the direction on the skull and and sword while adding some grass with fibermesh , still thinking of things to add through the steps but if anyone has a suggestion ill try it, either way thanks for taking your time to check it out
posting an update on the environment scaled back the amount of trees added vines and moss on the blade and parts of the skull , also added the steps for the skull home ,still want sim the cloth on the blade handle later when i can. if you have any suggestion, thoughts or criticism i am open to it thanks for taking the time to look at it
I have not updated this in a while but i added some new trees i made form scratch and used fibermesh to make leafs for a block in , also other small adjustments around the environment but not all major ones. I was looking for feedback on whether i should change the trees size or spacing or anything i might be missing from looking at this so long any way thanks for your time either way
I think making the skull a little bigger will make the image more believable? Right now the sword takes up almost 90% of the house - you can even see it through the window. Neat concept though! Would love to see it finished.
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