The pixelating around the chest straps is my main concern. Dont know if it is a TopoGun issue but I have tried baking my normals with MAX and X Normal so it must be my inexperience with normal mapping. I have tried different low poly meshes ( by this I mean I retopologized the character without including the chest straps…
Hi folks, So this is my first proper post here, I've been using 3ds Max for about 5 years and I've noticed that although I'm comfortable with modeling, the presentation and rendering side of things is something I've never understood properly. So I have a scene of a train cab that I want to bake realistically for a game, it…
Since the last few releases and especially the latest release of 3dsmax 2018 I am not so sure about the future of 3dsmax. What are the best alternative 3d packages for non-destructive modeling (Characters and Hardsurface)? In 3ds Max I work with the modifier stack a lot. Will Modo or Maya implement a stack based modeling…
Greetings, is there a way to save the "Grid Size" Settings within the Unwrap UVW in 3Ds Max? It keeps resetting every time I open up another Unwrap UVW. I have saved my settings using "Save current settings as default", but that doesn't seem to keep my customized Grid Size. I am using the latest version of Max 2017. I have…
Hello! So yeah, I know where the customize colors options is... but trying to guess at the meanings of the names is a very tedious process in max So, I found the color for edges (subobject selecton) when working with geometry... but when I model something with a symmetry modifier applied, and "show end result button"…
I have 3ds max 2016 (with sp2 i think). And i have imported a rcs point cloud. Im trying to build geometry on the point cloud and for that i need to snap to the point in the point cloud, but it doesnt work. It ignores the snap. I tried what i could but it doesnt snap to the point cloud points. Sometimes (1 out of 20 tries)…
We are looking for a talented 3ds Max rigging artist. There are a total of 5 pet accessories that require rigging to allow them to be positioned more creatively such as having the buckle open/ closed, having the collar laid flat - Examples can be found here: http://bit.ly/2Bkp7F3 The models are already made and will be…
Hi everybody, i work with 3ds max, tyflow and phoenix fd, now i'm working on a commercial and i want your advices, how can i do this effect? when breaking the chocolate bar there is the caramel tearing. How would you do the caramel tearing effect? i'm really struggling trying to figure out how they do this animated effect…
Oh and im also having trouble getting my sliders to work using percentages. i want each slider to control the percentage of each type of tree to use in the scene. To do this i thought that i could take the first slider value, minus it from 100, and use that new value as the max value for the next slider, and repeat for the…
Hi I was wondering how can i determine the max size of the map (Normal, AO) i can bake for game purpose models in 3ds max on my system and also in photoshop for texturing purpose. What should be the best size one can know.