Obviously, I can just connect all the UV islands and do it that way, but then I can't pack my UVs very well. How else is this accomplished? It really kills the look when you go around a corner and the bricks don't line up at all on both sides.
Hi PolyCounters, Not sure whether this is the right place to post this or not (sorry if it isn't the right one). As a "soon to be graduate" young person , I will be leaving the comfort of my student life and entering the big and scary place known as the real world! As well as that(!), I'll also have to look for a real job…
Hello, everyone. The title is pretty self-explanatory. There isn't much more to be said than that. I'm trying to write a script to get every pixel from every texture applied to a model in Blender 2.79. I've found a URL that is already leading me in the right…
Hello! Firstly, thank you so much for taking the time to read this post! I am Robby Hwang, the assistant producer of an Advanced Gaming Project (AGP) called SWARM. Situated at the University of California, we are hoping to make this game a reality! We are looking for individuals who can take up the responsibilities one or…
Hello everyone, This thread is mainly based for up and coming artists who are wanting to collaborate together and progress or even start their portfolio. Obviously this will be unpaid work, but the potential to learn is exponential both for me and anyone involved. The idea is to create an outdoor environment the likes of…
Hey, guys! I'm fairly new to 3D. I've been at it for about nine months now and have taken on some unpaid freelance work in order to learn about the industry and bolster my portfolio. I intend to apply to game jobs as soon as I finish a few things with this game and rework my portfolio a bit more. I am seeking advice from…
Unreal Engine PCG Parameters Explained: Control Everything from the Level Learn how to use PCG parameters in Unreal Engine to control trees, rocks, grass, and scaling directly from the level. This tutorial shows how to build a flexible and efficient workflow without reopening the PCG graph. https://youtu.be/f0-wWtI7KPk
Hi Trying to troubleshoot a 2 player, turn based, board game application. Right now I have assigned the actual game board and game pieces as the Player Prefab using the Lobby manager class. Since this board game is actually comprised of 2 boards it makes the most sense (after configuring their board each player sees 2…
I was kinda wondering what medium you artists use to paint either your model textures or concept art if you use Painter? Im guessing it would be Acrylics? Just trying to find the most used medium without too much trial and error. Thanks in advance.