I have version 002 --> https://drive.google.com/file/d/0B2LlOo3bxGqNdk11djJ4Q2xVV00/view?usp=sharing&resourcekey=0-P2Bklxu_oEMiDv7OQf-zFw (new link should work)
How do you guys setup streaming levels with VR using the Motion Controllers? ie if I start a new VR template, duplicate the "MotionControllerMap" three times and call them "000", "001", "002" where "000" will be my Persistent Level. I then add "001" and "002" in the Levels window and move their contents along the x-axis…
Alpha 002 release. ALPHA_002 Added GGX specular method. Please take special notice in the SPECULAR MENU area of the documentation. Set shadow taps default to 10
I have more from this set coming (damn Flickr limits). I'd love some feedback on some of these, if you want to thumb through the set. SAM_1826-002 by notman05, on Flickr
Good morning everyone! I added more closeup screenshots and created a second building modular assets. I created some particles for the moody colors. Enjoy! CyberNeon Update #002!
001: They're armed. 002: What was that? Armed? What do you mean armed? Armed with what? 001: Err, bad breath, colorful language, feather duster... what do you think they're gonna be armed with? Guns, you tit!
That's right! Star Fox Command is out in the states for the DS and it's time to turn the friendly skies into an orgy of laser blasts and barrel rolls. Who's got it, getting it and what's your friend code? Mine is: 720 250 002 223 Slippy needs your help!
[ QUOTE ] ....I find this script/work flow pretty useful when I go high > Low. http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php [/ QUOTE ] VIG - This Is Excelent script - looks cool. Thanks for the link
Hello everyone, We just released our first "river rock" asset pack. You can consult them and get them on CG Trader, Gumroad and Cubebrush. In order to really realize the quality of our assets, we put one at your disposal for free! Just follow these links:…