cool! i like it. i don't know if you're just giong for a straight up cartoony look, but i've got some crits if you're not: the scratches seem too many and too uniform. they're all the same depth, too. he's all scratched up, but he does'nt have any gouges or dents, or anything like that. it would also help to throw in some…
You should think about toning the spec down on your barrel. make it 1/4th as shiny as it is now. I would also bring the glossiness down as well. Good rule of thumb: Surfaces that are 100% smooth have the highest amount of gloss, because they reflect light perfectly. This is why polished marble reflects light so well --…
very interesting read here I sadly have never read the book or heard the story before, it sounds like a very inspiring childhood experience. I´m guessing that on the polarbear decision they might find the connection to santa clause SO visually striking that they can't take the risk to confuse the audience. ror, I like the…
We are still looking for people to help us produce something really special. 1 Prop Modeler --everything from cups, to barrels, and anvils to Large Pirate Vessels, rowboats, etc. 1 Character Modeler/Animator 1 Mapper Capable of working from a large selection of historical references provided to build maps that from the…
Joe, spend more time learning about floating and cutting your geometry. You've expended so many polygons on tiny little details and making sure everything is watertight, that you have missed the overall realism of the rest of the prop. Spend those triangles on actual boards instead of the normal map. In fact, don't even…
if you want the best bang for the buck the regular "consumer" stuff will be it. the xeons and quadro cards will run you alot more money for not that much more performance. you'd get that if money was no obstacle and you wanted the very best stuff out at the moment, but chances are 2 years from now a typical consumer…
Apologys for this being an amateur question (I assume it is) also apologys for my spelling, (Dyslexic, but using a spellchecker) Anyway straight to business, I am preparing for my Graduation show and final hand in of my Environment project at the moment (hand in is on the 6th so rely working on it day and night now) my…
Hi, I've created a sculpt, it's my second sculpt on Zbrush I've made to date and I wasn't aware of the correct workflow the software at the time. Which kind of leads me here. But as it's my second sculpt, I don't want to loose all my progress. So here's my issue: Each time I 'Append' a new subtool and move it to the right…
Hi I posted this issue in some othe thread and was directed to the technical area. Don't want to make it look like spam. So just tell me if there's some problem. I'm having serious trouble making this rigg to work in Unity. In Maya I just use IKs to make the hydraulic looking cylinders move into each other when the arm…
Autodesk is offering a online webcast presentation on June 8th, next Wednesday, that I expect will interest some of you. You will have to register ahead of time for it like the others they have broadcast. It is free or rather, it'll only cost you your email address. Here's the cut and paste from the official site for the…