Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
I've had a project in my mind for quite a while, but I need someone with spriting skills, skill that I currently lack. I am in need of a sprite sheet, of custom sprites made similar to Final Fantasy 4 (2 in the US) Character Battle Sprites. This is by no means a small project, because I need at least 11 characters worth of…
Amuse is a French animation studio specialized in producing web animated shows for young children. We produce shows that are creative, fun and wholesome for our young viewership. Based on our shows, we have developed application games to allow our young audience to play with their favorite heroes and keep on adventures.…
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Gunwharf Quays, in Portsmouth overlooking the harbour. We have an excellent opportunity for a Freelance Character artist we…
I usually start to work (under photoshop of course) on a base baked normal map with just the minimum of details from the HighPoly. So i open photoshop with my "maps.psd" (base AO, base normal map, adjustments ...) and i start ndo and create a brush starting point by clicking the big convert button. But it start a new…
I just went by my local EB Games where I had a preorder for Ratchet & Clank Future: Tools of Destruction for PS3 and the manager came over and handed me the demo disc for the game. YAY! So the story is go to EB or Gamestop and they should have the demo disc available now if you pre order the game. The demo doesn't come out…
Despite all the warning of this thread, I saw the movie anyway. I figure perhaps it was viewed the wrong way. Maybe it had the cheesy comic book feel. I saw Hoodwinked, and while I loved the story, I hated the animations. Then I read the intentions of the director, and felt a bit guilty. But there are studios that create…
Hello this is my first time posting on Polycount, and I'm modeling a weapon that I concepted. While I was concepting this gun I was heavy influenced by Halo 4 and 5's UNSC Weapons my model so far is fairly different from my concept in terms of some proportions and details but the overall silhouette is still pretty close to…
thats not a chaingun, but a gatling gun. a chaingun is a single-barrel, usually large calibre gun, with the firing mechanism electrically driven by a chain. you can typically vary the firing rate of a chaingun between several modes like high low and single shot. a chaingun typically also has a feed from multiple ammunition…
What strikes me about this scene is the potential to have a rediculously small texture size for the smaller assets. If you got a little tricky with overlapping UV's for those circular shapes; the Tires and the cables, you could have a super small texture sheet by overlapping 'em and having a second UV for the shadow map,…